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X-Box and PS are both squarly aimed primarily at the middle market...
This is the market where the cash is... though no-one single middle market games-player will ever buy as many games as a single hobbyist gamer...
The number of middle market players is where the money is...
And given the cost of producing a console, and titles capible of competing in todays market the Nintendo wont have enough buyers cash to make this possible...
There may be one more full size console left in Nintendo... but its future is left only as a handheld machine...
(at least until Sony & Microsoft dicede to attak the market)
Sonic
> This has got to be a joke!!!!
The GC wont fail the Dreamcast
> failed as Sega doesn't have that much money.
Nintendo largly
> thanks to their Pokemon empire has BILLIONS and BILLIONS of dollers
> which apparently if the Gamecube, Gameboy advanced and the console
> after that fails Nintendo still have enougth money to continue
> making systems (it's true)
Nintendo's Gamecube will sell well
> look how many people want it and the PS2 and X-box will fail cause
> they are both crap.
Hmmmm.....somehow, I think Armitage's argument was better.
The last line proves it.
How does- "the PS2 and X-Box will fail cos they are crap, " justify your argument?? You could've put some reasons why they are supposedly 'crap'.
You mentioned that people in the U.S. like Microsoft. Have you ever been here, to the U.S.? People, on the whole, couldn't care a bit about Microsoft; they have no interest in them whatsoever. A gaming system in the U.S. would easily be more recognized for being from Nintendo than it would be from Microsoft. Because the vast majority of people do know about them; they know about Nintendo, at least when it comes to gaming. When their kids talk about gaming, do you think they ever once mention Gates and his crew? No. They mention Mario, Link, Pokemon (by the truckload)...In a poll taken a couple of years back, it was shown that kids recognize Mario more than they do Mickey Mouse. Despite the popularity of Sonic the Hedgehog, SEGA never had the footing in terms of public consciousness that Nintendo does. None of their systems ever amounted to the same level of player base as did the NES and SNES, and after a couple of mistakes, Sega essentially cut their player base to pieces.
Believe it or not, people who bought the N64 aren't mad at Nintendo. Hell, I know quite a few people over here who still adore them, especially since there were a number of AAA titles available on the system. The fact that developers decided not to work on the machine is what kept it from being massively successful and forced Nintendo to focus almost primarily to the so-called 'kiddie' market. Compare that to the Dreamcast, which had more developers than the N64, yet still failed. The reason the Playstation sold so well was because, due to Sony's "We Love You" plea to every 3rd party on the planet, they had a massive library of games. Sadly, a large number of gamers WANT quantity; they want 1,000 games to choose from, even if only 1 out of 100 are worth anything.
This time, things have changed. People may not be aware of the changes happening behind the scenes, but they'll their effects once the Gamecube hits. It'll have a ton of titles [thanks to the 3rd party support], the most loved franchises, and Nintendo's standard of quality. Frankly, I feel the market is perfectly staged for Nintendo's return to the prominence it once held. True, the PS2 and X-Box got it beat on add-ons, like DVD compatibility, but what'll speak to parents (and many gamers) more is the price. A machine that costs 100 less and has all these popular character that their kids (and we) grew up on and love? Frankly, as a gaming system, the PS2 is a horrible DVD player.
What speaks to gamers is games. The PS2 sold more out of the legacy of the PSX than it did for its DVD option, IMO. Parents and adults don't buy these things because they want a DVD player; they buy them for their kids, who likely love Pokemon, and for themselves (respectively), where the return of Metroid means something and Halo is, well, some newbie on the playing field. Only people who're going to invest in a X-Box are those who THINK they're the hardcore gamers, but don't know a thing about technical specs, imagining (in some fake, Microsoft-created world) that the X-Box is more powerful than the Gamecube, just because it says 733 next to Mhz rather than 405.
Well, E3 will prove them wrong. I haven't witnessed a good butt-kicking in a while. Should be entertaining.
Nintendo still rule a vast majority of the market many die hard fans who loved the system as a kid still have one today including me!
More importantly are you aware how many young children aged nder 10 have a 64 well most of them.
So nintendo still have that generation under there belt and they dont have bob the builder, Teletubbies and tweenies on the 64 (and you call Nintendo childish).
Also Nintendo are aimed at not the largest proportion but they have enougth (they have enougth money to give everyone working for Nintendo 1 million dollers)
So there!!!
I never really thought of N64 as a failure, just as 'not as successful as it might have been.'
> the 64 was always top console to me. it gave
> quality gaming never experienced before.
And that, after all, is the only thing that really matters.
> games for the Sony machine
I'd like to know where this info comes from because I've seen no mention of it on any of the major game sites that I visit, and any major developers saying such things would be all over the PS2 mags - which it hasn't.
Also, according to a small article on page 10 of P2, issue 6, there are currently over 1700 (yes, two zero's is correct) registered PS2 developers using Metrowerks Code Warrior PS2 development system, so I reckon we can afford to lose a few. :-) (Incidentally, Metrowerks have just released an update to the software which allows developers to speed up development time by providing new libraries, and a multi-core, multi-processor debugger.)
And no, I don't expect GC to fail. Nor do Sony or their subsidiary companies, apparently. Jason Rubin, co-president of Naughty Dog software (recently acquired by Sony) says that: "After Bill Gates announcement, I'm absolutely convinced that Xbox won't be our biggest competition. Now what I have to worry about is GameCube."
> just admit u are wrong Shanks, you just disagreed with my excellent
> post that was based on facts and figures not rubbish and junk!
Facts a figures about a machine thats yet to be released anywhere in the world?!?!
My opinion is just as valid as yours...
Especially since you've given no reasons why I'm wrong... just an opion that your post is 'excellent'
Your modesty overwhelms me :)
I'd be happy to say I was wrong... but only if you can proove me wrong...
> Possibly true, but as i said, i dont think we can say anyhting
> definate until each has been out a while. At the moment its all
> guessing basically, which is not always a good thing.
This is the furute of gameing though?