The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Bollards.
Why can't you see it's exactly the same as the DualShock 2 but with less features? Let's run through this:
· D-pad - check
· Two analog sticks - check
· Four main buttons - check
· Shoulder buttons - check
· Rumble - nope
· Full analog on ALL buttons - nope
· 4 shoulder buttons - nope
· Analog sticks as sensitive as the DualShock 2 - nope
· Ability to drop for storeys and still work perfectly - nope
Excuse me if I'm wrong but surely if it's the SAME shape with the SAME layout but with less functions, that makes it worse? Oh no, sorry, I'm missing out the facts that it's purple and made by Nintendo, that automatically makes it far superior, I'm terribly sorry.
I dare any of you to prove to me that the GameCube controller is better than the DualShock 2 - and saying that "it's more comfortable" is a cop-out.
Yet even an 8.9gb disc is really quite large, and still bigger than the GameCube's storage capacity.
And I have seen a double-sided DVD. Not for a PS2 game, but they exist and are in general use.
And 17.2 still doesn't add up to 20, you fool.
> Turbonutter wrote:
> Sigh:
>
> 4.3gb single layer. 8.9gb multi layer. 17.2gb double sided.
>
> Yep Sony have more space, no this wont make any difference on what
> comes out on the cube or PS2 and yes Sony will lose money via piracy.
They both have the same security measures. The only thing that sets them apart if the GameCube uses weird DVDs that are slightly modified.
Ohh, 8cm DVDs "for use with Nintendo GameCube" from Korea...
All you need is a DVD writer, which is what you need to copy PS2 games. Shame the cost loooaaads though.
>
> Isn't the rumble feature the most useless feature ever created though?
> I think it's total rubbish, and have it turned off for every game...
Yes it is, probably the only thing Nintendo have created that I don't like.
Well it's only a matter of time before someone tells me that Sony invented the rumble feature...
> Sigh:
>
> 4.3gb single layer. 8.9gb multi layer. 17.2gb double sided.
Yep Sony have more space, no this wont make any difference on what comes out on the cube or PS2 and yes Sony will lose money via piracy.
> Dringo wrote:
> Turbonutter wrote:
>
>
> The PS2 and Xbox have the ability to synthesize sound from specified
> waveforms or generated in-game, much like vector graphics, allowing
> for vastly improved sound quality using less disc space.
>
> One word, MusyX, made by a games developer... not a collection of
> blokes who don't make games such as the makers of dual shock.
>
> "IGN64 takes a look at the sound software powering Nintendo's
> next-generation console."
>
> Software.
>
> This is middleware. And they don't make games.
You what? Factor 5 made musyx.
4.3gb single layer. 8.9gb multi layer. 17.2gb double sided.
> I'm not used to multi-disc games. I don't think there's a single one
> on the PS2 so far. 20gb is a LOT to fill so early.
That's funny, you're right in the sense that 20GB is a lot to fill, but PS2 discs aren't that big. You're making up lots of crap now.
Most racing games don't appeal to me. The only racing game I can honestly say got more than a few hours play from me is Super Mario Kart, where my gameplay hours total can be counted in weeks. But I doubt rumble would have enhanced that experience any, had it been available...