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"You blind Ninty monkeys"

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Thu 06/06/02 at 14:53
Regular
Posts: 787
You think you're so smart with your nice new GameCubes. Happy with them are you? I know you are, you've told us enough times. Especially "Oooh, this controller is fantastic, it's much better than all the other controllers I've used".

Bollards.

Why can't you see it's exactly the same as the DualShock 2 but with less features? Let's run through this:

· D-pad - check
· Two analog sticks - check
· Four main buttons - check
· Shoulder buttons - check
· Rumble - nope
· Full analog on ALL buttons - nope
· 4 shoulder buttons - nope
· Analog sticks as sensitive as the DualShock 2 - nope
· Ability to drop for storeys and still work perfectly - nope

Excuse me if I'm wrong but surely if it's the SAME shape with the SAME layout but with less functions, that makes it worse? Oh no, sorry, I'm missing out the facts that it's purple and made by Nintendo, that automatically makes it far superior, I'm terribly sorry.

I dare any of you to prove to me that the GameCube controller is better than the DualShock 2 - and saying that "it's more comfortable" is a cop-out.
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Mon 17/06/02 at 21:05
Regular
"Eff, you see, kay?"
Posts: 14,156
Near enough.

Yet even an 8.9gb disc is really quite large, and still bigger than the GameCube's storage capacity.

And I have seen a double-sided DVD. Not for a PS2 game, but they exist and are in general use.
Mon 17/06/02 at 20:45
Regular
"¬_¬"
Posts: 3,110
TBN - Have you ever seen any double sided PS2 games. Or PSone games? Because you can get double sided CD's but instead developers chose to get multiple CDs. Answer me that.

And 17.2 still doesn't add up to 20, you fool.
Mon 17/06/02 at 18:34
Regular
"Eff, you see, kay?"
Posts: 14,156
Dringo wrote:
> Turbonutter wrote:
> Sigh:
>
> 4.3gb single layer. 8.9gb multi layer. 17.2gb double sided.
>
> Yep Sony have more space, no this wont make any difference on what
> comes out on the cube or PS2 and yes Sony will lose money via piracy.

They both have the same security measures. The only thing that sets them apart if the GameCube uses weird DVDs that are slightly modified.

Ohh, 8cm DVDs "for use with Nintendo GameCube" from Korea...

All you need is a DVD writer, which is what you need to copy PS2 games. Shame the cost loooaaads though.
Mon 17/06/02 at 18:01
Regular
Posts: 11,875
Insane Bartender wrote:
>
> Isn't the rumble feature the most useless feature ever created though?
> I think it's total rubbish, and have it turned off for every game...

Yes it is, probably the only thing Nintendo have created that I don't like.
Well it's only a matter of time before someone tells me that Sony invented the rumble feature...
Mon 17/06/02 at 17:44
Regular
Posts: 18,185
Turbonutter wrote:
> Sigh:
>
> 4.3gb single layer. 8.9gb multi layer. 17.2gb double sided.

Yep Sony have more space, no this wont make any difference on what comes out on the cube or PS2 and yes Sony will lose money via piracy.
Mon 17/06/02 at 17:43
Regular
Posts: 18,185
Turbonutter wrote:
> Dringo wrote:
> Turbonutter wrote:
>
>
> The PS2 and Xbox have the ability to synthesize sound from specified
> waveforms or generated in-game, much like vector graphics, allowing
> for vastly improved sound quality using less disc space.
>
> One word, MusyX, made by a games developer... not a collection of
> blokes who don't make games such as the makers of dual shock.
>
> "IGN64 takes a look at the sound software powering Nintendo's
> next-generation console."
>
> Software.
>
> This is middleware. And they don't make games.

You what? Factor 5 made musyx.
Mon 17/06/02 at 17:42
Regular
"Eff, you see, kay?"
Posts: 14,156
Sigh:

4.3gb single layer. 8.9gb multi layer. 17.2gb double sided.
Mon 17/06/02 at 17:35
Regular
"¬_¬"
Posts: 3,110
Turbonutter wrote:
> I'm not used to multi-disc games. I don't think there's a single one
> on the PS2 so far. 20gb is a LOT to fill so early.

That's funny, you're right in the sense that 20GB is a lot to fill, but PS2 discs aren't that big. You're making up lots of crap now.
Mon 17/06/02 at 16:51
Regular
"Eff, you see, kay?"
Posts: 14,156
For most of the popular GC games, I can't see rumble being useful really.
Mon 17/06/02 at 16:13
"Darkness, always"
Posts: 9,603
s'pose.

Most racing games don't appeal to me. The only racing game I can honestly say got more than a few hours play from me is Super Mario Kart, where my gameplay hours total can be counted in weeks. But I doubt rumble would have enhanced that experience any, had it been available...
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