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For me, its not started off at all like any of the previous games, they seemed to throw you into the action straight off, you got to actually do some playing while the story got off to a rushing start, this game hasnt done that to me yet, and this is one of the most important parts of the game.
You have to say that a game really needs a good begining to get things up and running, FF10 starts pretty slow....then with the blitzball scene it gets really good and im starting to think im back in FF, them something strange happens and the game just slowed down again.
Its not all bad, im intrigued to find out whats happening next, and it does seem to be building to something big, its just that, well, i think the graphics may have gone to Squares head at the minute, so far i havent played, i have watched, i hope its starts to improve in that aspect soon.
Got to say though, the graphics and character animations are very nice indeed, but still, a little more play would be nice sometime soon.
Can you imagine how annoying that would be!? You yawn after getting 170 or so and then miss the flash....you're unlikely to be happy and probably won't be trying it again any time soon.
Anyway, there is something about cactuars in the Thunder Plains but I think he is talking about the Cactar thing in the desert on Bikanel Island.
I have just completed that but I haven't entered the Cactus City thing yet. I just went to save it after delivering the final sphere. I got all the good spheres of the warrior Cactuars so I'm hoping for something good - maybe a celestial weapon.
> i'm doing the cactar mini-game.
Theres no world map is there? So erm how do u go back to places you have already been? And Is the cactuar game in the thunder Plains?