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Heard a fair few on Mech Assault last night who were bored of it as well as a few people I know who have the PS2 version and are bored of it.
Wanting a relly top LIVE title that people will come back to and play again and again for the next few months, in all honesty is this really going to last above a couple of weeks?
Cheers.
They have a tendency to sl*g games off and then rate the highly and vice versa.
The Editor of IGN PS2 though is a pretty top reviewier. I'm not strapped for cash or anything, saving up for my TV and all is my main priority however I don't want to burn money all the same.
Will probably get it and see for myself.
Clunky controls, poor atmosphere, pretty slow... it ain't very good.
>
> I think stats might have been a good idea for the long run, because
> that would give players something to play for other than fun. Maybe
> they should have done something similar to Splinter Cell: PT in
> having ranked games and unranked games.
Good idea.
Patch please LA.
Flucking retards, of course you do. That's one of the main spectacles of the battle, it's not like you loose the level though when they blow up the shield generators. Infact most of the game I've played on Hoth end up with the rebels loosing Echo Base and it just being a big free for all, with rebels commandeering AT-ST's and just blowing the crap out of everything.
It just depends how you want to play it I guess. IGN complain about a lot of the aspects that I really have no problem with, there's very few level where you have to use the same tactics over and over so I really don't know what they're talking about.
Not all games need to have power ups, thats why theres a varied choice of troops - so you can decide which things need to be dealt with. If ATATs are overrunning the base, you obviously need to get the Speeders onto them, use rocket launchers and gun turrets. As for the Jedi, they would have made it the most boring game ever. If you could be the Jedi or the Sith, how many people would actually choose to be a pilot or a rifle trooper ? The great atmosphere on battles like Hoth would be completely lost as players just constantly meet somewhere in the middle for a light saber pub fight (afterall, how many games have actually come up with nice fluid saber fight controls ?)
I think stats might have been a good idea for the long run, because that would give players something to play for other than fun. Maybe they should have done something similar to Splinter Cell: PT in having ranked games and unranked games.
I don't really see how someone can love Mech Assault and then call Battlefront crap though. I like Mech Assault, but I don't see what makes it so superior. If anything, I think the game lacks any real skill because its actually pretty hard to miss the enemy. The only thing you have to be careful of is not running out to take on the world. You just stick with your team mates as a pack, gang up on single enemies, then grab the power ups so that they're screwed for the rest of the game.
Of course theres times you get crap team mates and it just ends up being a complete mess of firing at everything, but its pretty much guaranteed that the ones who do the above tactic and just stick to a certain point of ground are the winners. Plus it always helps to know which spawn point has the best and highest ground to shoot from so you can change your team colour accordingly.