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The soundtrack is nothing above poor, and the graphics are vibrant but mostly lack detail. The courses are, on the whole, poorly designed and incredibly short-lapped. There's a distinct lack of options, and battle mode is brought down by the awful arena design and unforgivable lack of bots. The gameplay is generally good, but too slow, especially now F-Zero GX is released.
This seems to mark a worrying trend for the series; this is worse than Mario Kart 64, and that wasn't as good as the original. Even Crash Team Racing, a PSOne game and a blatent rip-off, has better design in some respects. I see no explanation other than the fact that this was rushed out to give sales a boost at Christmas. Oh Nintendo? What have you done?
A shame. But these are first impressions, and I have only played about an hour and a half. Perhaps I'll grow to love it. At present however, it IS good, but only around 6-7/10.
:S
> Yes, but you ain't got gold yet.
>
> It's tricky
Yes I have...
It's tricky
> Have you played Mirror Mode yet?
Yus'
Why does it make any difference to the track difficulty?
> Ashman wrote:
> Auf deutsch™ wrote:
> You get them by getting gold on the Star Cup in Mirror Mode, but it
> was bloody hard...
>
> Not really, the only really hard level is the last one...the DK
> one...
>
> Hush you, I found DK Mountain the easiest
Well I honestly don't find anything hard about Mushroom City or Yoshi Circuit, Sherbert Land can be tricky when you are behind.
> Auf deutsch™ wrote:
> You get them by getting gold on the Star Cup in Mirror Mode, but it
> was bloody hard...
>
> Not really, the only really hard level is the last one...the DK
> one...
Hush you, I found DK Mountain the easiest