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Anyway, what I have left with me are my memories. Hell, when I first got it back in 2001 with the 4 games bundle, I was so excited. Jet Set Radio Future, Halo, Sega Gt and Splinter Cell were just so new back then. And when the months proceeded, so did the Xbox in terms of large quantites of quality software. Knights - jeez, everytime I play that just makes me feel so nostalgic. Beyond Good and Evil - a multi format game, but a superb one nothenless.
But come 2004, everything started to get a little generic for me. Where were these once obsecure and innovative games the console derived in? Otogi? Panzer Dragoon? Ninja Gaiden? Shenmue 2? No, the Xbox had hit the mainstream, completely outselling the Gamecube in most regions - it was the hype of Halo 2 that I felt started to tarnish the console's 'hardcore' gaming reputation. The releases of Grand Theft Auto also worked wonders for console sale-wise, but the Xbox started to become 'cool' and mainstream.
After Halo 2, the charm of the console was no longer there. I picked up Splinter Cell: Chaos Theory, Jade Empire and KOTOR 2 that year, and I had to force myself to play it. The novelty of Xbox Live just wore thin and the console just started to depress me, only leaving Outrun 2 being the only game worthy of my time. I'm a total Nintendo fan at heart, and I really try not to be biased, but the Xbox doesn't really have that 'wow' factor anymore. The Gamecube? It's still got loads of titles I want to buy - just recently bought Baten Kaitos, and its excellent.
It's sad. I wanted to continue loving the Xbox, and even considering a 360, but those days are long gone. I'm left with all my retro consoles (look at my profile for the list ;P), my DS and Gamecube. Come on Ninty. Show them how it's done with the Revolution.
Guild wars have a MMO meeting place, but once you start a mission, the only people with you the people you joined in the meeting area.
Meaning that the mission areas themselves are not part of a persistent online world, but the meeting areas are. I guess the meeting areas are just glorified lobbies, so I wouldn't class it as an MMORPG in the same traditional sense of WOW. It does look like a clever way to negate the costs of massively expensive server maintenence for an MMORPG universe ;).
> So is guildwars described as an mmorpg then?
Yeah. If you play it, you will hate Xbox lol - that's what happened to me. If there was no such thing as MMORPG's, I would still have the Xbox!
> There may be 5000 players, but I'll guarantee they are split over
> several servers, if not many servers. You wont be able to walk
> around the world and talk to up to 5000 individual people in any game
> session. Sounds like marketting talk to me :).
But WoW was thought impossible to have 3000 players in one server seeing as we're dealing with such high numbers there isn't much difference between 3000 and 5000 surely?
> Being able to walk aroudn the world and see everyone doesn't really
> bother me. In fact I quite like the way guild wars plays - in public
> places like towns you can see everyone, but you can only go out on
> missions with three other people.
>
> Not to say I don't like it the other way. I don't actually mind as
> long as it plays well!
A bit like the PSO hubs really.
Not to say I don't like it the other way. I don't actually mind as long as it plays well!
There may be 5000 players, but I'll guarantee they are split over several servers, if not many servers. You wont be able to walk around the world and talk to up to 5000 individual people in any game session. Sounds like marketting talk to me :).