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Wed 07/09/05 at 23:13
Regular
Posts: 11,875
Hello, I'm back to post and stuff.

Do people still argue over consoles?
Thu 08/09/05 at 00:38
Regular
"bit of a brain"
Posts: 18,933
ESPN MLS ExtraTime 2002

"the game itself will likely disappoint those looking for a suitable rival to EA Sports' superb FIFA 2002."

...
Thu 08/09/05 at 00:38
Regular
Posts: 6,492
Ah, but when Dringo noted those issues, was he actually playing the game on PS2? Or is that just what he's read on a Nintendo review site?

That's the killer question.
Thu 08/09/05 at 00:37
Regular
Posts: 6,492
It wasn't that version my mate had, but it's konami's game in america using the Pro Evo engine.

[URL]http://www.gamespot.com/gamecube/sports/espnmlsextratime2002/[/URL]
Thu 08/09/05 at 00:37
"period drama"
Posts: 19,792
GC still weens.
Thu 08/09/05 at 00:33
Regular
"bit of a brain"
Posts: 18,933
Dringo also noted glitches and framerate issus in the PS2 version.
Thu 08/09/05 at 00:32
"period drama"
Posts: 19,792
Doesn't make the game any worse, but it's a reason why to buy one game over the other.
Thu 08/09/05 at 00:29
Regular
Posts: 6,492
gerrid wrote:
> Oh and as I understand it the PS2 is capable of crunching some
> hardcore numbers, but no one has put in the time and effort to
> convert this raw power into actual game-specific polygon pushing
> power, or framerate, or what what you. So it's easier for developers
> to get more out of the Gamecube because its power is more easily
> accessible.

Spot on :-).

PS2 can push more polygons than the GC, GC can push higher resolution display and textures.

Swings and roundabouts.

Gran Turismo looks mighty fine and nothing comparable directly exists on the GC.

Resi 4 cheats by halving the resolution and frame rate.
Thu 08/09/05 at 00:27
Regular
Posts: 6,492
gerrid wrote:
> And Dringo gave you some perfectly legitimate reasons why the game is
> better on the GC, and what's wrong with loading times as a reason.
> It's perfectly valid!

Loading times just makes the game load less quickly, doesn't make the game a worse game.

Other than that he said something about the control system not working on the PS2, but the GC pad can be mapped directly onto a PS2 pad so he diddn't exactly say what that meant either.

Nor does saying the special effect don't work as well, because I don't know what special effects he's talking about. MGS2 has better rain effects on the PS2 than Xbox, wouldn't make it a worse game.
Thu 08/09/05 at 00:24
Regular
"bit of a brain"
Posts: 18,933
Oh and as I understand it the PS2 is capable of crunching some hardcore numbers, but no one has put in the time and effort to convert this raw power into actual game-specific polygon pushing power, or framerate, or what what you. So it's easier for developers to get more out of the Gamecube because its power is more easily accessible.
Thu 08/09/05 at 00:23
"period drama"
Posts: 19,792
Bonus wrote:
> FinalFantasyFanatic wrote:
> Bonus wrote:
> FinalFantasyFanatic wrote:
> And the GC is more powerful anyway, so can handle it
> all better.
>
> Ha Ha Ha.
>
> What? It is.
>
> Yes, and no.

Just yes.

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