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Suppose this could also be a thread to talk about Splinter Cell e.t.c.
> Well that's not difficult, is it?! A hernia is funnier than those
> two!
I wouldn't know how funny a hernia is, as I've never had one.
It sounds like you've had first hand experience though...
> So the bloke in the other room that is locked isn't the one I'm
> looking for.
*Waves hand*
"This isn't the bloke you're looking for..."
> We are such a pair of comedy geniuseseses. Perhaps we should go on
> Radio 1. Be better than bloody Mark & Lard anyway...
Well that's not difficult, is it?! A hernia is funnier than those two!
So the bloke in the other room that is locked isn't the one I'm looking for.
I'm not sure exactly where the operation room is that you're talking about, but I'll have a look for it tonight.
This is one reason why I may not get this game, I'm crap at finding things out for myself :-(
A couple of things I want to know:
> Can I just knock a guard out? If so, how? The controls listed in the
> magazine are pretty rubbish, to be honest. Also, how do I do that
> splits thing halfway up the wall?
Jump, while facing along the wall, at it and then press jump again as you get close to the wall in the air. When you reach about the centre of the corridor (in mid air) tap Y twice. It counds difficult but isn't really that difficult
> I haven't managed to find the bloke yet. I think I know where he is,
> but I'd already used my lockpick and couldn't open the door :-(
The two agents are actually dead and on two operation tables. As you get down the end of the first hall-way turn right then right again. Then on your left there will be a long window looking into a lab type thing. Go into there through the door further on. Inside this lab there's another door go through that. You'll see 2 operation tables. You;ll have to walk between them. The alarm WILL go off. Ignore it. Then you can carry on with the mission.
About your niggle with the ammo problem. There is ammo. In the room where there are two people on their computers there are a load of doors scattered around the walls of the room. Two of them are locked. The one further away from the dude in te room alone has ammo in it on the table. Open the door with the lock pick..
:0)
> Just where you like it, eh? ;-p
We are such a pair of comedy geniuseseses. Perhaps we should go on Radio 1. Be better than bloody Mark & Lard anyway...