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"Splinter Cell"

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This thread has been linked to the game 'Splinter Cell'.
Tue 19/11/02 at 11:14
Regular
Posts: 787
Just wondering on whether to get this game or not, as I havent managed to find the demo at all in town. I like the Metal Gear Solid games and think that Splinter Cell looks good. So is it anything like Metal Gear Solid, and are there any differences. Also with only 14 missions is this game going to be too short, what does the Lastability rating get in OXBM? Are the missions going to take 5 minutes to complete or an hour?

Suppose this could also be a thread to talk about Splinter Cell e.t.c.
Wed 20/11/02 at 12:25
Regular
"everyone says it"
Posts: 14,738
WòókieeMøn§†€® wrote:
> Your Honour wrote:
> Why did you have to bring that up? It's all behind me now...
>
> Just where you like it, eh? ;-p

ROFL!
Wed 20/11/02 at 12:24
"High polygon count"
Posts: 15,624
Your Honour wrote:
> Why did you have to bring that up? It's all behind me now...

Just where you like it, eh? ;-p
Wed 20/11/02 at 12:23
Regular
Posts: 14,117
WòókieeMøn§†€® wrote:
> Well, all those years of practicing in public toilets will now be
> tested...


*sigh*

Why did you have to bring that up? It's all behind me now...

:-)
Wed 20/11/02 at 12:21
"High polygon count"
Posts: 15,624
Your Honour wrote:
> That's assuming that I can sneak up behind him without being detected
> :-)


Well, all those years of practicing in public toilets will now be tested...
Wed 20/11/02 at 12:19
Regular
Posts: 14,117
That's assuming that I can sneak up behind him without being detected :-)
Wed 20/11/02 at 12:19
"High polygon count"
Posts: 15,624
Your Honour wrote:
> So you'll be dusting down the beast and buying another game for it
> then?

Well, it'll go on my Xmas list...


> That brings your total to, what, 3 games?

Four! Well, five if you count Max Payne, which I completed and sold on.
Wed 20/11/02 at 12:18
"High polygon count"
Posts: 15,624
Your Honour wrote:
> Can I just knock a guard out? If so, how?

Sneak up behind them with the gun drawn and take them hostage (gun to the head jobbie), then press the shoot button. You don't shoot them, but pistol-whip them, knocking them cold.
Wed 20/11/02 at 12:00
Regular
Posts: 14,117
WòókieeMøn§†€® wrote:
> Yep, loved it. But I completed it, the game's out soon, and I always
> just throw away my demo discs when I've finished with them!


So you'll be dusting down the beast and buying another game for it then? That brings your total to, what, 3 games?

:-)
Wed 20/11/02 at 11:59
Regular
Posts: 14,117
I've only just had chance to have a decent go at this demo, I played it for about half an hour. I'd tried it once when I first got the mag, for about 2 minutes, but was playing it Halo style, so dies really quickly and gave up.

This time, however, things were different. I took my time and got more out of the game. Still killed all the guards in the level though :-) Well, I think I have. Not sure if I've been through the whole level. If I have, then it's really small :-(

A couple of things I want to know:

Can I just knock a guard out? If so, how? The controls listed in the magazine are pretty rubbish, to be honest. Also, how do I do that splits thing halfway up the wall?

I haven't managed to find the bloke yet. I think I know where he is, but I'd already used my lockpick and couldn't open the door :-(

One niggle with the game:

When I was looking at some of the data sticks, there was more info than would fit on the screen, but it wouldn't let me scroll down through, so I couldn't read it all :-(

Also, the graphical glitch that has already been mentioned, but I reckon they'll fix that before it's released.

Apart from those two things the game is pretty good. It's not my normal sort of game, and I had no intention of buying it before I played the demo. Now it's a possible, but not definate purchase.

The graphics are great, I loved the bit where the guard was behind the curtain, the way it all flowed and moved was spot on!

The fibre optic camera is great as well, as is the night vision and heat sensor vision thing. I was a bit annoyed that I didn't find any more ammo through the level. Surely the dead guards would have some that I could steal?

Anyway, great demo - just not sure if I want to spend forty quid on the whole game just yet...
Wed 20/11/02 at 10:06
Posts: 0
It says in IGN that when your in a blazing gun fight the music is heavy rock and when one person is after you it is off chorded soft keyboard music.




cool

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