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"Splinter Cell Vs Metal Gear Solid 2"

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Mon 02/12/02 at 13:28
Regular
Posts: 787
Played them both, enjoyed them both.
But Splinter Cell takes MGS2 out behind the shed and spanks it's FMV bottom until it's bright red, then throws it away.

Why?
It's just more fun.
No stopping every 15 secs for a CODEC message from some manga-monkey to lecture us all about genetics and the evils of blah blah.
Nope, the occasional voice in head method of telling you where/why/when you should be going places.

"You can point your gun at the soldiers and they shake and give you their stuff" we all wah-wah about Solid Snake.
Big deal.
Splinter Cell you can interrogate them with a pistol against their head, stuff their big villain heads into scanners to open doors, club them unconscious with your gun or drop on them from the darkness.

Cut-Scenes.
*sigh* Hideo Kojima wants to be James Cameron. Ok, fair enough, good on you Kojima-San. But that means us having to sit through interminable cut-scenes of Goodfellas length whilst various characters reeled of expositional stuff worse than an Agatha Christie novel.
Splinter Cell?
Haven't seen one yet apart from the beginning.
It's just sneak/shoot/hide with no "And now we'll yank you from the game world to show off Kojima's really really poncy moralistic attitude on life"
Imagine a Japanese Jehova Witness coming to your door, you open it and have to stand there for upwards of 6 minutes while they drone at you.
Dull.

Remember that bit on the tanker when you got inside and that bloke's shadow fell across the aisle, the "oh no,he'll see you" element? Cool right? Yes. But only for that one section, apart from that you could bomb about in a Benny-rage and as long as you shot their radio it was all good.
Pah
Every single moment of Splinter Cell is not letting your shadow fall into view.

"Oooh, you can shoot ice-cubes"
Remember that? Kojima rubbing his trouser legs and talking about "real world mechanics"? The demo where we all shot the magazines and windows?
Hurrah! Except one you were out of the tanker, you didnt bother did you? You just snuck about and waded through cut-scene after cut-scene.
Not with Splinter Cell.
I've already grabbed a bloke for a human shield and proceeded to work my round a house shooting tvs, windows, cupboards, stereos, radios.
Then smashed him on the head and run away.

It's just a better game.
More involving,less movie-like (read: Boring) and the character isn't called "Solid Snake".
I mean come on, how cool can you be with a porno-man name?
Wed 04/12/02 at 19:25
Regular
"Oi you- sort it out"
Posts: 2,969
Blank wrote:
> Splinter Cell is coming to PS2 pretty soon anyway,

The two versions will be barely recognisable, trust me. Splinter Cell has the most impressive visuals in any game probably ever, I don't have faith in the PS2 to recreate them.

It'll be like wreakless on PS2, looks nothing like the Xbox version. Having said that the game is good enough gameplay wise to get anyway.
Wed 04/12/02 at 18:27
Posts: 0
Goatboy wrote:
> On adventures.

lucky :(
Wed 04/12/02 at 14:08
Regular
"Infantalised Forums"
Posts: 23,089
Fair enough.
Wed 04/12/02 at 13:57
Posts: 0
Goatboy wrote:
> Do you own an Xbox Blank?

No, but before anyone starts I'm not jealous or anything. Splinter Cell is coming to PS2 pretty soon anyway, after all. I just don't like the leg splits thing, but as I've said I'm prepared to let it go, and it wouldn't stop me buying the game.
Wed 04/12/02 at 13:18
Regular
"Infantalised Forums"
Posts: 23,089
Do you own an Xbox Blank?
Wed 04/12/02 at 13:10
Posts: 0
Mantis wrote:
> Blank wrote:
> Being an unsocial geek is essentailly the same thing as being a gamer.
> They go hand in hand.
>
> Shut up no they don't, and i'm not in denial.

...

> What i'm saying is I don't hang about with the loners who play Final
> Fantasy, Pokemon, or those sad trading card games, might and magic or
> something.

Well obviously - if you did they wouldn't be loners. If you bothered to look beneath the surface of a game when it doesn't have guns galore, then you might see that Final Fantasy is actually quite good.

> I let on i'm not a games fan, it's my big secret. :P

Why bother hiding it? You shouldn't be ashamed of what you are.
Wed 04/12/02 at 10:02
Regular
"Infantalised Forums"
Posts: 23,089
On adventures.
Wed 04/12/02 at 00:15
Posts: 0
goatboy! where you been?
Wed 04/12/02 at 00:13
Regular
"Oi you- sort it out"
Posts: 2,969
Blank wrote:
> Being an unsocial geek is essentailly the same thing as being a gamer. They go hand in hand.

Shut up no they don't, and i'm not in denial.

What i'm saying is I don't hang about with the loners who play Final Fantasy, Pokemon, or those sad trading card games, might and magic or something.

I let on i'm not a games fan, it's my big secret. :P
Tue 03/12/02 at 23:16
Regular
Posts: 21,800
WòókieeMøn§†€® wrote:
>
> I have said, for example, that Ratchet & Clank takes all the best
> ideas of past platform games, and comes up with an awesome title that
> is better than the sum of it's parts. For me, that is true - but try
> getting any Ninty to agree that Mario has been surpassed...

It hasn't at all, it's a totally different game in my mind. It's kinda like Banjo Kazooie with guns.

Not saying it's not a great game, I just don't think it's really fair to compare the 2.

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