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Eidos are to stop making software for the GameCube.
Mike McGarvey, chief executive of Eidos, stated that versions for all upcoming Eidos games will be released for the PS2, PC and Xbox but not the GameCube according to Times Online.
Mike McGarvey from Eidos, the second largest developer in Europe, said "The GameCube is a declining business." He also said GameCube sales contribute a small portion of Eidos' overall profits. "If other companies follow us they will have a hard battle to fight."
Not the best of news at all, seing as the they published great games like Timesplitters 2 and Hitman 2, although hopefully if Free Radical make TS3, they'll find a better publisher (Ninty should just buy 'em anyway)
Here's the link if you wanna check it out for yerself:
http://www.cube-europe.com/news.php?nid=5335
I'd revise that theory Cooky.
> GTA alone will make that difference up + more.
Perhaps, but i cant see that many people rushing out to buy a game thats been out for almost a year.
> Overall the GC is just a bit behind the Xbox in terms of sales
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Not according to recent worldwide sales figures.
Gamecube - 9,600,000
Xbox - 9,300,000
Did TS 2 even sell that well on the Gamecube ? I don't remember.
Ive never followed the individual sales of any game so i wouldnt know but i would be very surprised if TS2 hadnt shifted a good few copies, its a fantastic game with so many levels and extras that would last anyone a very long time, it is in my opinion an essential purchase for any GC owner.
I just hope that if TS3 was in development that it would still get released on the Qube even after Eidos had gone.
I loved TS2 :o)
Maybe Nintendo should buy them, but I don't see them doing that as Nintendo don't really seem, IMO, to grasp the situation in Europe. Did TS 2 even sell that well on the Gamecube ? I don't remember.
This has got to be where the falling out with Nintendo happened.
THQ publishing CBFD in europe because Nintendo couldn't be bothered.
For a European developer that's going to be ever so slightly annoying.
> You mean like Rare, who also referred to Nintendo being their home.
> Fact is the developers will go where the cheque comes from, it is all
> about the money.
I don't know. Doak and co left Rare so that they could do what they wanted, at the expense of financial security.
Maybe I'm being naive, but I see them as different to most developers.
And I'm sure they'd be more than capable of picking up a new publisher, they don't 'need' Eidos. So when their contract is out they'll be able to pick a developer that can offer them what they want.