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I usually play adventure games on the PC when I have time, but this seemed a better option, you can at least carry this with you and any given time take 5 to have a play.
Howvere, back to the plot I have managed to cross the first bridge and I am in a cave and come across a rather tall looking obstacle and cannot fathom out how to cross, go round, jump up it - so far have only got frustrated and exasperated at trying to get over this, ANYONE,any ideas
I seem to be having a senior moment and blonde hair day all at once:-)))))))))))))
I'm not really one of beat 'em ups anyway they're just glorified memory tests.
I think I'll get DOA4 when it's about a tenner.
"Released earlier this year on the PlayStation 3, Sega's Virtua Fighter 5 was bittersweet for fans of the precision-based fighting series. While reviewers were impressed by its graphics and gameplay, a limited single-player mode and lack of online fighting were disappointing drawbacks. However, with its Xbox 360 version slated to arrive this fall, Sega is hoping to counter those criticisms with a vicious uppercut.
Today the publisher sends word that Virtua Fighter 5 on the Xbox 360 will feature online-enabled fisticuffs over Xbox Live. Drawing from a global pool of players, the online versus mode will let players choose from 17 characters or a custom character created in the game's quest mode. Players will also be able to compete for prizes and earn virtual money for use in an in-game shop.
The Xbox 360 version will also introduce tweaks to the single-player quest and dojo modes. Quest mode on the 360 will include additional opponents, items, and character-customization emblems, while dojo mode will benefit from leaderboards and more training options. The Xbox 360 version will also support rumble functionality."