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Just as I was starting to doubt Nintendo they come and complete steal the show. The DS looks brilliant, and at £100 should beat the PSP hands down (on paper, anyway) and I think the new Zelda style could just give the Cueb the revival it needs.
Anyway, I'm gonna shut up and gawp and Zelda pics.
> All Nintendo need is wireless Goldeneye/Perfect Dark and a strong
> advertising campaign and they'll give Sony more than a fight this
> time round.
The amazing thing is - that is entirely possible with Rare being allowed to develop for handhelds!
Even Microsoft would benefit from it.
Goldeneye is less likely than Perfect Dark though, due to EA currently having rights to the James Bond license, however a bit of renaming and Rare might still get away with it.
But I'm not going to hold my breath for either...
I think pricing was the biggest crippler in the PS Vs N64 battle along with lack of N64 games and Sony's advertising and third party seduction.
Compare Mario 64 to any PS game (let alone PS games of early 1996) and the PS game comes of as unplayable!
Admittedly Mario 64 on a handheld would be fun, and so would Metroid. But I don't want Pokemon, or Kirby or 2D SNES Mario ports. Hence why GT4 on a handheld excites me.
And yes I do know that handheld gaming is least popular with adults. That is what Sony is banking on. Because they have a whole lot more money to waste on stuff than kids do. 10 years ago adults didn't play video games either, until the PS came along.
Right now handhelds are sold to kids aged 8-14 and a few hard core gamers. You'd agree with that in general I take it?
Sony will come along and carpet bomb the media with adverts, that's what they do, and they are good at it. Those older teens and adults will know about the PSP and it will be "cool". Hence some of them will buy it. These are the people who could have bought an N-Gage if it had worked properly when it first came out.
The DS will still sell to the 8-14 year olds. The worry with that is that they end up taking sales away from the GBA and GBA 2, as opposed to gaining the later teens as customers. For the DS to really succeed, as opposed to moving sales about a bit, it needs to attract people who were gamers on the N64, but who never bought a hand held because it was too geeky to play games after 17 years old.
In other words the DS has to target the people who owned an N64 but were too old to enjoy Pokemon. Some of these will have stayed with Ninendo and become GC owners, in which case they possibly have a GBA. Others will have migrated to the Xbox and PS2 and THEY are the makers and breakers of the DS.
The DS needs to get some of the PSPs market or else it will simply end up with too low a user base. Because it won't reach the heights of the GBA, too late for that.
Not fussed with Halo 2 though I did look at Conker... slightly dissapointed with it.
As for the DS, the screenshot of it that is more of a computer designed model does look weird... and in compairson to the PSP rather dissapointing. But it looks pretty similar to the gorgeous SP... AND more to the point it looks pretty smart in the videos of the guy messing with it.
Besides Mario 64 and Metroid Prime (touchscreen game) looked so amazing I wanted to cry.
Now NB did you know that out of all forms of gaming, the most unpopular with the adult market is handheld...
So how the hell is Sony supposed to sell the PSP?
But the DS looks rubbish. Hardware side of it sounds powerful, but I have doubts about how good the two screens will be implemented, at least outside of Nintendo games, and I don't really like handheld Nintendo games. The PSP looks far more interesting to me. Gran Turismo 4 in your pocket? Yes please! Price is irrelevant for Sony seeing as they are "cool" and have the Playstation brand.
But game of the show I think will be Halo 2. Come on, if any of you have read up on it and watched the trailers, don't you wish you had it on the Gamecube? And if you say no, you are either fools or liars, because this is the type of game that the GC needs. It needs something more adult in style, and Nintendo thankfully realised this, hence the new direction for Zelda.
> I have to say, while the cel engine was fantastic, this realistic look
> is much preferred.
Disagree.
Although I've now already experienced Cel-shaded.
I see the initial response is different.
> Rickoss wrote:
> Anyway, I'm gonna shut up and gawp and Zelda pics.
>
> That won't tell you anything about the gameplay.
No but past experience does.
There is nothing we can do right now than gawp at the screenshots.
You can't say "People would be less excited if it were cel-shaded", because that's obvious - people have seen cel shaded zelda before. They haven't seen this.
Whilst WW was a fantastic game, I still thought I might have enjoyed a more graphically-reaslistic approach. So, for me, this video and these scrrenshots are, essentially, two to three years of excitement and anticipation bubbling up.
Whoa.