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1. Belonging to the highest rank or class.
2. Serving as the established model or standard: a classic example of colonial architecture.
3. Having lasting significance or worth; enduring.
Therefore, the games are classics.
> Not legendary really. Classics is a better term.
Fft. Do you want to be the man responsible for naming TP 'The Classic of Zelda'?
I didn't think so 8^|....@
> Not legendary really. Classics is a better term.
No, I'd say legendary. Come on... OOT is the game everyone bought an N64 for. ALTTP is the game that everyone, regardless of whether or not they even owned a SNES, chooses as their favourite of the 32bit era. They both raised the bar, both graphically, and more importantly in terms of gameplay.
> All the legend of Zelda games are great and the games themselves will
> become legends.
I'm pretty sure that, at least, both OOT and ALTTP are already considered legendary games.
> I even managed to beat the final boss once without using
> Fierce Diety's mask, but man its tough.
Was it?
I can't remember it all that well, but I thought it was one of the ones where once you figure out how to kill it, it's not that tough to actually do...
Oh wait, I'm thinking of the battle on top of the tower, not the one on the moon.
That one was tougher, but still more about working out its vulnerabilities...
Now rolling around in the goron mask on the moon was a pain in the ass :^)
> Hopefully the space will be filled with a few towns rather than grass
> and rocks and then a bit more grass.
Lots of dungeons, lots of towns. All Windfall-like.
Personally I loved Wind Waker's vast ocean, but I know I'm rather alone in that. But the feeling of being able to just set sail and jump around in the boat, playing with the camera.. it was a sense of freedom you don't get in many games these days.