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> The only issue will be with individual games. US versions of the
> software may not work with europen versions if the programmers write
> code that isnm't compatible, but that's not likely.
Gamespot or IGN have tested the JAP and US version of Ridge Racer and they arent compatible through wireless. Whether the UK and US will be, due to the same language, we will have to wait and see.
> The US PSP and the UK PSPs will be ocmpatible together on a wi-fi
> network. The PSP uses 802.11g networking, this is an international
> standard.
Ta.
I'm wondering about Lumines, I found a really basic version for the PC and what I gather it's a square of 4 blocks that sort of make a big wall of 2 colours or something.
Seemed a bit...hmmm. But from the videos I've seen it sends you into an epileptic fit of enjoyment.
The game is immense, but it's so damn addictive :).
> Buy Lumines, can't say that often enough :D.
Yay, another Lumines victim/fan! I'm still addicted to this game, been recently focusing on the Puzzle mode, stuck on 'Clear All' atm >:@
Should have Coded Arms and DUB arriving Wednesday/Thursday - held off of buying FIFA, looks like it was a good idea.
The US PSP and the UK PSPs will be ocmpatible together on a wi-fi network. The PSP uses 802.11g networking, this is an international standard.
The only issue will be with individual games. US versions of the software may not work with europen versions if the programmers write code that isnm't compatible, but that's not likely.
The only issue I can see is that the infrastructure versions of onine PSP games from the states will automatically look up US servers, where the Europen versions will look for European servers.
Sorry about the swearing, but I really annoyed right now.
It's the second track in the Beta league. Im sure those of you who know the track will agree that it is frustrating.
There are way too many sharp bends, and even with the slowest ship it is still impossible to come in the top 3.
(btw, im playing it on one of the fastest modes, I think it's Phantom)
But it's too annoying now. Everytime I play this game I cant help but wonder what the testers were thinking when they tested the game.
I mean, I could just imagine them saying "Damn, these controls are a bit crap...ah well, just release it, im sure it'll sell".
Argh.