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"Damn It Kojima-San"

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This thread has been linked to the game 'Metal Gear Solid 3: Snake Eater'.
Wed 24/11/04 at 20:35
Regular
"Brooklyn boy"
Posts: 14,935
So far i've done an hours worth of MGS3 and i think i've played about 5 minutes of it. For some reason i'm not surprised, Hideo if you want to make a movie take it to Hollywood, this is the videogame industry we're dealing with here.

Better bloody improve soon, i actually want to play this game eventually
Thu 25/11/04 at 13:07
Regular
Posts: 10,489
Plus all the cut scenes can be skipped anyway.
Thu 25/11/04 at 13:07
Regular
Posts: 10,489
If it was a film though everyone would say "Oh it's all a load of Hollywood shi*e".

As a game it works perfectly and you do know what to expect.

With Xenosaga I sat through around 15-20 hours of top draw cut scenes, I knew what to expect so I didn't complain.

Offline up to press Splinter Cell has been crap, utter boredom. Chaos Theory looks set to change that but I know I would rather sit through some top quality cut scenes than a stupidly linear path that Splinter Cell gives you.
Thu 25/11/04 at 13:02
Regular
Posts: 21,800
I played MGS2 for 20 minutes and wanted to stab my self in the throat, it was so boring.

I guess it was a bad move to play the game staright after completing Splinter Cell. The lack of real freedom in the game and the crappy camera angles sucked the life slowly out of my will to play, it was awful. Having said that there were a few good ideas in there, chucking the bodies over the side of the boat was cool and the way the guards call in back-up when you take their friends out was good too.

Shame I hated the game so badly though.
Thu 25/11/04 at 12:56
Regular
"Brooklyn boy"
Posts: 14,935
Darwock wrote:
> And lalakers, not the smartest move buying an MGS game if you
> don't want story. They make splinter cell to cater for those sort of
> tastes.


Well i didn't buy it anyway so it's all good :-D I know all about MGS and it's story however i was hoping this one would be different, i play RPG's i'm fully aware of cutscenes in games (Xenosaga being prime example) however they're large enough to accommodate large cutscenes, MGS games last around 15 hours and about 10 of that is cutscenes or codec convos. Being able to play only a third of a VIDEO GAME is quite unacceptable. I'm not bashing the fact it has a story i'm bashing the size of it and how it consumes the game. Like i said Kojima should make a movie if he wants to do that, either that or make the game alot larger so the cutscenes balance out

But like i said didn't pay for it so meh :-D
Thu 25/11/04 at 12:06
Regular
Posts: 10,489
Tis my favourite game series, I love the Metal Gear games.

I enjoyed MGS2 but it had issues like every game. Like Darwock said, Metal Gear games are 100% story based with a huge emphasis on character development and operation information. If you want to play all the time then definitely go for Splinter Cell.

For me, MGS2 had all the magic of the original with the opening chapter blowing any other game opening out of the water and still does to this day. The Raiden idea was disappointing but it wasn't "Oh what have they done, slit throat time", it was just 'different.

A lot of reviews have said Snake Eater is the pick of the bunch, can't believe I aren't playing it to be honest.
Thu 25/11/04 at 11:53
Regular
"Bow to me!"
Posts: 1,080
I dont know why people dont like MSG2. I thought it was very good, certainly nothing to complain about. I also like most of the cut scences but the CODECs do push me to skip them.
Thu 25/11/04 at 09:42
Regular
"50 BLM,30 SMN,25 RD"
Posts: 2,299
MGS2 had all the magic and more, why else would they have made Twin Snakes. And lalakers, not the smartest move buying an MGS game if you don't want story. They make splinter cell to cater for those sort of tastes.
Wed 24/11/04 at 23:10
Posts: 15,443
FinalFantasyFanatic wrote:
> Most of the time, I don't care - as cutscenes go, MGS has the bestest
> ever in gaming history.

Though they f***ed that up with MGS2. Cue 5 second cutscene between 2 characters, followed by cut to codec for "secrecy", which then drags on for 5 or 6 mins. No one wants to see 2 heads tinted with green talking for that long, even if they do have lip synch !1111

Hideo messed up the direction of the game big time; none of that "magic" was present from the first game.
Wed 24/11/04 at 23:00
Regular
Posts: 10,489
Yeah they mentioned a HUGE intro and then you play it for freaking ages.

Still haven't got around to ordering it.
Wed 24/11/04 at 21:14
"period drama"
Posts: 19,792
Most of the time, I don't care - as cutscenes go, MGS has the bestest ever in gaming history. What I can't stand is endless, pointless CODEC blabbering - how much of that?

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