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Better bloody improve soon, i actually want to play this game eventually
> And lalakers, not the smartest move buying an MGS game if you
> don't want story. They make splinter cell to cater for those sort of
> tastes.
Well i didn't buy it anyway so it's all good :-D I know all about MGS and it's story however i was hoping this one would be different, i play RPG's i'm fully aware of cutscenes in games (Xenosaga being prime example) however they're large enough to accommodate large cutscenes, MGS games last around 15 hours and about 10 of that is cutscenes or codec convos. Being able to play only a third of a VIDEO GAME is quite unacceptable. I'm not bashing the fact it has a story i'm bashing the size of it and how it consumes the game. Like i said Kojima should make a movie if he wants to do that, either that or make the game alot larger so the cutscenes balance out
But like i said didn't pay for it so meh :-D
I guess it was a bad move to play the game staright after completing Splinter Cell. The lack of real freedom in the game and the crappy camera angles sucked the life slowly out of my will to play, it was awful. Having said that there were a few good ideas in there, chucking the bodies over the side of the boat was cool and the way the guards call in back-up when you take their friends out was good too.
Shame I hated the game so badly though.
As a game it works perfectly and you do know what to expect.
With Xenosaga I sat through around 15-20 hours of top draw cut scenes, I knew what to expect so I didn't complain.
Offline up to press Splinter Cell has been crap, utter boredom. Chaos Theory looks set to change that but I know I would rather sit through some top quality cut scenes than a stupidly linear path that Splinter Cell gives you.
Just not my cup of tea I guess. I hate cut scenes and the restricting camera angles and rather pap stealth game play were just the icing on the preverbial dog t*rd.
> Plus all the cut scenes can be skipped anyway.
Which then means you're left with a 5 hour or so game. Not really value for money, although maybe i am a little biased as i'm used to 60 hour plus RPG epics
If a game is difficult and has a good story I am usually there.