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"Question: If Nintendo have been so revolutionary...."

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Thu 16/12/04 at 09:29
Regular
"Nintendo RIP"
Posts: 35
Why is the DS the first handheld they have used a 3D chip in?

Come on it's not like 3D chips are new
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Mon 20/12/04 at 23:19
Regular
Posts: 15,681
T score 04 wrote:
> You are so funny and mis informed.
>
> Cartridge has only one advantage over cd and that was load times.
>
> Disadvantages:
>
> Cost of games £70.

Are you sure? As far as I am aware, £70 was the release price for Turok only, and my brother paid £15 for his.

>
> Limited to 128 to 256mb.

And that was a problem...why?


>
> Lack of space meant hardly any N64 games had fmv.

Aye, for I'd rather watch games than play them.



>
> Dreadful sound.
>

It wasn't GameCube quality but it suited me fine.


> Expansion pack that was an upgrade to the system allowing for more
> detailed
> graphic because they were so blurred and rubish in the first place.

It was a RAM upgrade. Not just for graphics. As for the 'blur' - I didn't notice it when I played games.



>
> Games that had fmv were washed out and blurry compared to their PS
> counterparts.


Again...FMV was important, why?


>
> All the games had this blur affect on them.
>

Which blur affect?


> All the games seemed to use the same graphic engine. That's because
> it was so good (laughs out loud).
>

Was better than the PS1s



> Controllers had to have batteries in them.
>

No they didn't.


> Controllers that weighed more than an Xbox.
>

The N64 controllers were incredibly light.



> I could go on and on, but what is the point N64 will go down in
> history as the beginning of the end for Nintendo home consoles.

Despite doing so well?

Sure, it didn't outsell the PS1, but it still got pretty good sales figures.
Mon 20/12/04 at 23:59
Regular
"bit of a brain"
Posts: 18,933
T score 04 wrote:
> Games that had fmv were washed out and blurry compared to their PS
> counterparts.

You mean Resident Evil 2? The one game with FMV that was ported to the cube?


> All the games had this blur affect on them.

You mean anti-aliasing? The very effect that the PSP uses to reduce the jagged edges on the games? When was the last time you looked at a PSONE game? Seriously? You seem to be living in some fantasy world where Playstation games were as crisp and defined as Xbox ones, and where CDs meant that graphics could be better. Newsflash, ratboy, the N64 had better graphics.

Tekken on PSone: [URL]http://www1.uol.com.br/jogos/reportagens/historia/images/1996tekken1.jpg[/URL]

Turok Dinosaur Hunter:
[URL]http://gr.bolt.com/games/n64/action/turok_25.jpg[/URL]

Grand Turismo:

[EDIT]find your own pictures/porno[/EDIT]


Perfect Dark:
[URL]http://www.bit.pt/images/hardware/bit25_dark2.gif[/URL]
Tue 21/12/04 at 00:01
Regular
"+34 Intellect"
Posts: 21,334
Erm, does anyone else find the 3rd link to be dodgy?
Tue 21/12/04 at 00:07
Regular
Posts: 11,875
ahahahaha




Also, those Tekken graphics make my eyes bleed.
Tue 21/12/04 at 00:13
Regular
"bit of a brain"
Posts: 18,933
a little late night christmas cheer for us all
Tue 21/12/04 at 00:17
Regular
"gsybe you!"
Posts: 18,825
Aha.

He says the N64 couldn't do FMV at all, then says it was rubbish at FMV when it did it.

Shame the N64 had around 35 top quality games.
Tue 21/12/04 at 09:42
Regular
"and PC user"
Posts: 350
Please remember that "anti-aliasing" is not the "new" technology that is used to smooth out round edges/circles on PSP graphics. anti-aliasing has been around for years.
Tue 21/12/04 at 09:45
Regular
"and PC user"
Posts: 350
Rather than hit back at your preference for the games on N64, I would say that the N64 would have been even better if it had used CD-ROM. You would have had more storage space for larger games, and that 64bit cpu MAY have had a decent chance against the 32bit Sony.
Tue 21/12/04 at 10:03
Regular
Posts: 10,437
The N64 games were as big as they needed to be. All of the best games on the system are epics, so all the CD format would do is add crappy loading times.

I can't believe this argument is still going on. It's on a par with Forest Fan's ignorant ramblings with nothing to back them up.

Ah well, have fun, personally I'll be having fun playing my Gameboy. You see, some people actually play their consoles rather than inanely quote random technical specs that mean nothing whatsoever. Ever played Minish Cap? Even though it has blurry 2D graphics, it's probably still ten times better than anything you've ever played in your life. Weird that, isn't it? A game can still be good even with dated graphics!
Tue 21/12/04 at 11:00
"Majestic"
Posts: 1,625
Rickoss wrote:
> Weird that, isn't it? A game can still be good even with
> dated graphics!

Aye, too true. I still play my Megadrive - some classics on that machine. Oh, and it used cartridges - and the games were around 3mb's; doesn't make them rubbish though.
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