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It's all been going wrong here. My 'copy' of premiere has funked up it won't let me use the mpeg 4 codec that i have to use. Now using virtual dub to put them together but this means no fading transitions :( . One of my renders failed twice which means i have to leave it out.
My presentation is a critical review of my project so far. (so far it's looking shoddy) They are going to rip me apart :( i mean yeah the smoke and the lighting rocks but cause of teh transitions i'm screwed. I was on a first for the project so far now this is going to bring me down to like a 2.1 then i just gotta hope the final version gets me another first.
My brain hurts. I have learnt that 3d animation is too unstable to leave to the night before. Theres a lesson there kidds.
If i get the time tomorrow i will post a link to my animation. It's only 30 seconds and it's for a bbc-i channel Spark. Which i happen to do student stuff for.
Well off to finish it all. Had a rant feel abit better head hurts though.
my website [URL]http://chippxero.tripod.com[/URL]
note the "mood" (read: bad) lighting :)
right [URL]http://homepage.ntlworld.com/paul.s.kennedy/machine_talk.avi[/URL] - and choose "save as"
hey Chip, apparantly MAX 7.5 is being sent to subscribers to discreet services so i'm not sure i'll get it either (not sure if it supports student version) have to wait and see.
*stares and grins*
yes this is the thread you are looking for.
*waves hand in front of your face.*
Well this isn't really about 3d animation or modelling more about 3d related work. I am currently planning a 45 second aniamtion of my university being consumed by vines. This animation is going to be in a online game i am making for another project as a cut scene. I have got to write 2000 words on the industry and create a production brief. Going to post a copy of the essay up on my website some time incase anyone fancies a read.
That reminds me i will update the website next week. with either alot of stills or an animation.
> the updates and service packs are usually available from the discreet
> website.
> you just have to supply a valid product key.
think i will get it from elsewhere.
you just have to supply a valid product key.
> definitely. hope it works with student version.
I think it will work it's jsut weather they will give it to you cause it's a student version, i'm guessing they will hopefully.
New Features in 3ds max 7.5
These include:
Hair and Fur
* Styling tools—brush tool for combing hair and brushing along complicated contours with “re-comb,” as well as support for clumping and frizz for added realism
* Hair dynamics tools—using the dynamics engine of Shave and the dynamic forces of 3ds max to inherit inertia directly from the Skin or any other modifier’s surface movement
* mental ray integration—fast, memory-efficient and direct rendering using the native mental ray hair primitive
* Hair, plus—instanced geometry can be used as individual hairs to easily create forests, fields of flowers and other landscapes
mental ray 3.4—3ds max 7.5 software will feature mental ray 3.4, mental images’ most current version. Each seat of 3ds max 7.5 will provide access to numerous mental ray 3.4 optimizations, including faster final gathering performance, and fast rasterization for first-generation rays.
Visualization Features—3ds max customers in design markets often require a broad cross-section of 3D and visualization tools. With the subscription delivery of 3ds max 7.5, product designers, architects, inventors and others in this space will have the advanced modeling capabilities offered in 3ds max and Autodesk VIZ in a single package.
* Radiosity Adaptive Subdivision—adds adaptive subdivision to the
radiosity plug-in, enabling higher quality, more accurate and more efficient radiosity processing
* Batch render—gives users a solution to quickly render a series of stills from different angles, with the option to change render settings and layers in between views
* UVW mapping improvement—place physically-scaled materials onto objects in the scene more easily and accurately with support for real-world measurements
* Sweep modifier—“Loft” a shape or profile along lines or polylines imported from AutoCAD or line work created in 3ds max, even applying pre-set shapes to simple linework
* SceneState—capture object, layer, material, camera and light information as a "scene state” that can be saved and restored at will
* Autodesk Revit® 7 Interoperability—Autodesk Revit users can now create high-quality images of their models with 3ds max 7.5 by importing/linking a Revit model via the DWG format, and having their scene objects correspond directly to individual Revit objects
* Autodesk Inventor® Interoperability—access the Inventor file option directly within the import tool
* DWF export—convey ideas and share designs by exporting models from
* 3ds max 7.5 for viewing with Autodesk DWF Viewer and Autodesk DWF
Composer
sounds good i'll have to have a look for this update :D