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"The bad side of games"

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Sun 02/01/05 at 21:33
Regular
"Brooklyn boy"
Posts: 14,935
I'm sure we've all played a game and been annoyed by a certain aspect of the game. Whether it be those blasted invisible walls or the fact the game is so darn linear. So the question is, what has annoyed you the most in a game?

Personally for me it's those darn 'Save the NPC' in RPG's. Virtually every time they have the most god awful AI, low stats and easily get killed by deciding against running back to my party where it's nice and safe instead opting to charge into the enemy and getting a sword through the head. I think what makes it even more annoying is that it can be solved so easily - just let the player control him/her. It's not hard
Wed 19/01/05 at 20:39
Regular
"The Red Shift"
Posts: 6,807
Rhymes, too.
Wed 19/01/05 at 20:30
Regular
"8==="
Posts: 33,481
Yep, if it was 'bums-to-the-wall blasting action' it'd be a warning of an impending sex attack.

Balls to the wall sounds like a prison inspection. :'S

The tear is the closest smiley I can do to represent winceing at the thought.
Wed 19/01/05 at 20:28
Regular
"Brooklyn boy"
Posts: 14,935
Great saying though :-D
Wed 19/01/05 at 20:23
Regular
"8==="
Posts: 33,481
Quality title. Equal to Halo for balls-to-the-wall* blasting action.




* I have no idea what that means.
Wed 19/01/05 at 20:19
Regular
"The Red Shift"
Posts: 6,807
That is generally the angle of the game, yes.
:D

Two player is amazing. So many times you save each others backs from green egglets or monkeys.



I've remembered a flaw of the game though:

The graphics were so grainy on one wall, that I couldn't even tell that there was an opening for a door in one section.
Wed 19/01/05 at 20:14
Regular
"gsybe you!"
Posts: 18,825
I love on SS how you stand in a huge open space, and knowing full well what'll happen next, press a button or take some item.

Everything just goes t*ts up and you see about 5,000 baddies appear on the horizon, and all charge for you..
Wed 19/01/05 at 20:12
Regular
"The Red Shift"
Posts: 6,807
Hedfix wrote:
> I'm waiting for the Xbox version. It's going to be great. Getting
> freaked out by games is fantas**tic! Like when you face 10 oncoming
> bulls in Serious Sam!! :D

Amazing game. Perfect for that "sh*t, sh*t, sh*t!" factor.
:D

The screaming kamikazee blokes are a brilliant addition.
Wed 19/01/05 at 19:57
Regular
"Brooklyn boy"
Posts: 14,935
Hedfix wrote:

> Especially crappy EA ones after you've played something good like
> RTCW.


yup, playing Allied Assault at moment and i was in an open field walking along happily and suddenly got stopped from going any further for no reason. Stupid programming team
Wed 19/01/05 at 19:52
Regular
"8==="
Posts: 33,481
Kawada wrote:
> Speaking of shooters
>
> The invisible wall problem that affects virtually every game

Especially crappy EA ones after you've played something good like RTCW.
Wed 19/01/05 at 19:51
Regular
"Brooklyn boy"
Posts: 14,935
Speaking of shooters

The invisible wall problem that affects virtually every game

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