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"Splitters Future Perfect"

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This thread has been linked to the game 'Timesplitters: Future Perfect'.
Thu 24/03/05 at 13:52
Regular
"thursdayton!"
Posts: 7,741
Mine came earlier, just been playing it until it crashed my Cube (which hasn't happend in about a year, but never mind).

Very weird to play this after Resi 4, I don't think you couldn't get two shooting games any more different from each other.

So far:

+ Lots of humour and little touches which made me smile
+ More Captain Ash
+ Looks and sounds alot better with alot more speech
+ The stats & character gallery are back, with some old favourites
+ Intimidatingly huge amount of Challenges etc. to do
+ Doesn't look like EA have messed around with FRD's game.

- Couple of framerate slowdowns
- Pathetically weak and short opening level (the demo level)
- I seem to be crap at Arcade league.

The opening Story Level is a let down, specially since the beginning of TSP2 threw you into the sublime Siberia level. But the next level is far better. And has Captain Ash who is hilarious :)

Oh, and in the extras section you can see the credits, which has Cortez going all Saturday Night Fever on a mirror-balled dance floor. The sign on the wall says "The Big Tipper". :D
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Sun 27/03/05 at 20:12
Regular
"0228"
Posts: 5,953
Mine's crashed three times as well. Twice as I failed arcade challenges and once after the creature in 'What lies below' ate Jo-Beth Casey (annoyingly considering that's near the end of the level).
Sun 27/03/05 at 20:02
Regular
Posts: 11,038
Tphi wrote:
> Oh and it crashed again today. Third time now, really starting to p***
> me off.

Yeah, I give it 2 or 3 weeks before they start replacing versions which crash.

I've been getting lines down the screen etc when I play for too long.

But I've played otehr games for logner with no problems.
Sun 27/03/05 at 20:02
Regular
"thursdayton!"
Posts: 7,741
JFH wrote:
> Munn (or anybody else that has completed a lot of the game), what is
> the difference in difficulty between easy and normal and normal to
> hard in story mode?

Unlike TSP2 where you get an extra 1/2 to the level on Normal/Hard, on FP it's just enemies cause more damage, and are tougher to kill. The Health/Armour is in the same places.
Sun 27/03/05 at 20:00
Regular
Posts: 11,038
Tphi wrote:
> JFH wrote:
> the final cut scene was a bit of a let down, it was neither
> dramatic or funny.
>
> I agree.. I was expecting a better ending, especially as it looks
> like it'll be the last in the series. Second Sight had a pants ending
> too.
>
> I was expecting Corporal Hart to appear at the end. She'd be alive
> now as she'd never have been killed by the Splitters.

Pfffft, it's all a paradox.

The time crystals never existed, so they couldn't go back to prevent their existance.
Sun 27/03/05 at 20:00
Regular
"thursdayton!"
Posts: 7,741
Oh and it crashed again today. Third time now, really starting to p*** me off.
Sun 27/03/05 at 19:59
Regular
Posts: 11,038
And I expereinced that low healthness and just getting to a medipack stuff several times, but I've yet to die on Normal, wheras I died 3 or 4 times on Easy.

Dunno.
Sun 27/03/05 at 19:58
Regular
"thursdayton!"
Posts: 7,741
JFH wrote:
> the final cut scene was a bit of a let down, it was neither
> dramatic or funny.

I agree.. I was expecting a better ending, especially as it looks like it'll be the last in the series. Second Sight had a pants ending too.

I was expecting Corporal Hart to appear at the end. She'd be alive now as she'd never have been killed by the Splitters.
Sun 27/03/05 at 19:57
Regular
Posts: 11,038
I dunno.
I tried Easy first, and I've finished 3or 4 ormal levels, and I can't seem to find any difference in the difficulty.

Maybe the enemies are a bit more intelligent, but I'm amazing anyway, and headshot them all as soon as I see them.

Dunno.
Sun 27/03/05 at 19:43
Regular
"0228"
Posts: 5,953
Munn (or anybody else that has completed a lot of the game), what is the difference in difficulty between easy and normal and normal to hard in story mode?

Is there less health/armour, more enemies, less checkpoints, longer levels, or all of the above? If it's a case of less health I won't stand a chance considering the number of times I made it to a health pack with just a minute amount of health remaining. Saying that, I didn't die once from running out of health, I only failed missions when my partner got killed, eaten, or run over (by me).
Sun 27/03/05 at 18:52
Regular
"sdomehtongng"
Posts: 23,695
Not been playing it all that much. Just done a couple of levels in story mode and had a blast in multiplayer with mates against some bots. Good stuff so far, and I'm hoping it'll improve when I attempt some of the arcade challenges.
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