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Very weird to play this after Resi 4, I don't think you couldn't get two shooting games any more different from each other.
So far:
+ Lots of humour and little touches which made me smile
+ More Captain Ash
+ Looks and sounds alot better with alot more speech
+ The stats & character gallery are back, with some old favourites
+ Intimidatingly huge amount of Challenges etc. to do
+ Doesn't look like EA have messed around with FRD's game.
- Couple of framerate slowdowns
- Pathetically weak and short opening level (the demo level)
- I seem to be crap at Arcade league.
The opening Story Level is a let down, specially since the beginning of TSP2 threw you into the sublime Siberia level. But the next level is far better. And has Captain Ash who is hilarious :)
Oh, and in the extras section you can see the credits, which has Cortez going all Saturday Night Fever on a mirror-balled dance floor. The sign on the wall says "The Big Tipper". :D
I think tis' supposed to.
It makes it more "teamish" if you keep starting off with the rest of your team, so that you can all go and attack at once.
It might be that that levels too small/it's using the capture the bag spawns for team deathmatch.
And I've got soemthing like 9,800 kills to 720 deaths.
Not bad.
EDIT: E.g. In the Mexican Mission, the red team always respawn by the huts in the main plaza, and the blue team always respawn in the underground section. I want random respawning.
> killer101 wrote:
>
> Only knocked off 289 heads. :(
>
> I've knocked off 810 now, which is a Gold stat award :D
I've knocked off 300+ in just over 4 hours total play. Pretty sure I have a gold too.
:-(