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It seems that you love Rare so much, as you lot always shouted "We've got Rare developing for us!" whenever someone tried to put down Nintendo. So I guess that you'll all be putting your GC away in the wardrobe, and you'll be buying an Xbox pretty soonish.
Or am I wrong?
> If you love Rare so much, go out and buy an Xbox - Thats logical.
Not it's not, buying a console for 2 games a year is anything but logical unless you have more money than sense.
Anyway buying an Xbox for Rare would be like parking your butt on Bill Gates's money spear.
Rare are a great company who make great games but they aren't such a massive loss, yes they're a loss and i'll miss their games but at the end of the day they aren't as valuable to Nintendo as they where 2 years ago. Rare practically kept the N64 running single handedly, so far the Gamecube hasn't had a single Rare game released for it and it's selling superbly.
Loosing a couple of quality games a year really isn't dent the Cube's release schedule badly, great games, great comapny but there is life beyond Rare.
Nintys these days seem to all of a sudden have a bad attitude towards Rare just because they have moved console.
If you love Rare so much, go out and buy an Xbox - Thats logical.
> Yeah a lot of Ninties have managed to admit this since the rumours
> became more solid. ;-))
Maybe we thought it before that... And you can't deny that they take ages!
> Everyone should go and read digitiser today....
>
> ...they call the XBox a 'dying' console.
>
> I smiled and danced a little.
They're probably on channel 4 for a reason. ;-)
> Whilst Nintendo gamers will no doubt be sorry to lose Rare they will
> probably admit that Rare - whilst brilliant - are also the most
> ponderous and slow development team in the UK.
Yeah a lot of Ninties have managed to admit this since the rumours became more solid. ;-))
Rare made some great N64 games, and Nintendo relied on them heavily back then. But now it does seem different. With Silicon Knights and Retro Studios on board for Gamecube development it seems Nintendo would rather take the cash and place it elsewhere, rather than keep Rare, as they did have the option to buy them outright.
It'll be interesting to see what Nintendo do with this cash. They could well buy up a few smaller developers, or they could use it for more 'Fund Q' projects. They've already helped set up new development studios in Japan with employees of both Square and Enix, two developers that have a HUGE influence on the Japanese market.
Anyway, back to Rare, I hope they don't lose what they have in this transition. I'd hate for someone in Microsoft to try to get rid of thier quirkiness. It would be awful if they were wasted making only FPS games, and this realistic racer that has been rumoured. They need to remain different, it's what made them special.
Anyone that thinks that Microsoft will rush Rare into making rubbish isn't thinking straight. You invest hundreds of millions in a company, you give them what they need to produce the games that will make people buy the console.
Still, there was only one Rare game on my 'must have' list, Starfox Adventures, and that's still coming. Donkey Kong Racing sounded good, but no in-game footage of it was ever shown, so I'll never know what I'll never see? Most of the games on my list were Nintendo games, Mario Sunshine, Zelda, Mario Party.
Best of luck to them, anyway.
> This considering that Pokemon were at their full popularity at the
> time. I would have though that any single development house (not
> distributor, bear in mind the 'vast' majority of developers only make
> 1-2 titles per year) that can command so much control over the market
> of a consoles entire annual sales would have been considered
> invaluable?
At that point though Rare where pretty much keeping th N64 going single handedly. Now Nintendo have a lot more 2nd party's on board, I can't see that Rare would be bringing in that sort of income anymore.
Nintendo made the press release that Rares sales percantage was something like 10% two years ago, and 2% last year...
The 2% (1.5%?) it seems, is because they were in a period of transition, finishing up N64 projects and beginning the GC titles...
Which, given that it was the beginning of the GC lifecycle includes spending a good deal of time playing around with the box and seeing what its capible of, what works, what doesnt, etc..
However, no one has mention what an ludicrously huge amount of money 10% of Nintendos yearly gaming earning are...
This considering that Pokemon were at their full popularity at the time. I would have though that any single development house (not distributor, bear in mind the 'vast' majority of developers only make 1-2 titles per year) that can command so much control over the market of a consoles entire annual sales would have been considered invaluable?
Even if they command a 10% market share every 5 years, the amount of revenue that accounts for surely makes them worth while?
Although Rareware have made many a decent game for the original Game Boy, SNES and Nintendo 64, they hadn't promised much for the GameCube anyway, so I was one not to shout about the ownership of Rareware.
I am considering an X-box, and have been for some time now, but that has nothing to do with Microsofts buyout of Rareware (remembers Bill Gates's buyout of Homer Simpson's internet business), but has got something to do with my liking of Jet Set Radio on the Dreamcast and it's sequel being exclusive to a certain juggernaught of a console.