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Seeing as this is meant to be the most popular launch title and I have it, I thought I'd start a thread about it.
I'm finding it really hard to get used to at the mo. I'm only on the 4th mission...the one where you've gotta take out the force field, using the crappest ship available (Y-wing). It's really hard to spot the Tie's in space, ya know.
> you copied that out of NGC magazine. it ahs exactly the same tip in
> "HOW TO TAKE OUT A STAR DESTROYER IN UNDER 60 SECONDS"
> don't plagiarise material and call it your own
Ok!
a) I did not copy that, there is only one way to kill it so its bound to be the same as in a magazine
b) I was just offering advice, its not like I posted this in the Cheats section to win GAD is it!?
c) Did I once call that my own!? Did I!?
d) Don't tell me you got your NGC and looked at it word for word with my topic!? I hope not or you really need a life.
Damn Newbies always going ''oowww he cheated, he copied he is a idiot blah blah blah''.
or any other upgrades that aren't:
advanced shields
advanced lasers
advanced targeting computer
" proton bombs
" concussion missiles
" proton missiles
thanks
"HOW TO TAKE OUT A STAR DESTROYER IN UNDER 60 SECONDS"
don't plagiarise material and call it your own
Darths Tie Advanced rules though.
To complete Razor Rondevous:
Tell your wingmates to attack the Ties immediatly; this will protect the frigate.
Full speed towards the Star Destroyer and let loose 6 torpedos on each of the domes at the top and then finnish them off with some laser blasts.
Kamikarzi into the dome underneath the ship (targeting helps).
Fire all your missiles into the dome you crashed into.
Then fly towards a little bridge on the front of the Star Destroyer and crash into it, it will explode and go to the cutscene and you won't, lose a life.
You need to take out additional gun turrets if you want Gold but you should definatly get Silver.
Fly straight from the start to find a shuttle on this level and blow it up for an upgrade.
because the cluster missiles take out the first groups of ties real quick, then you can crash and get the bombs regenerated, and then take out the interceptors.
Its got cluster missles that lock on to enemies, which is excellent for taking out TIE's, but once they run out your screwed. It goes as fast as a Y-Wing and is as weak as a TIE ! The only mission its really any help on is after the Razor one when you chase the crashing Stardestroyer to the planets surface.
> Has anyone got the bonus level where the roles are reversed from the
> first mission ? Its excellent to attack the rebels as Darth Vader and
> using his TIE Advanced, its not all that hard. But I tried as a
> normal TIE today which has no secondary weapon and this is where I
> noticed something pretty annoying which goes the same way for the
> original mission as it does the bonus version. As you get into dog
> fights and pursue enemies, theres a barrier that turns you back at
> certain points - the overall arena for this mission seems to be quite
> small and its annoying because you get turned when you have a clear
> shot while the enemies can just fly beyond this barrier well out of
> range.
If you liked that mission you should try to unlock the next bonus mission:
Revenge on Yavin; it's a classic.
Yes the barrier is very annoying, I just fire loads of cluster bombs on that mission...
A bit annoying. :-( I mean I knew about it before but having a secondary weapon to take a lot of fighters out quickly pretty much minimised the amount of times I ran into the problem. I like being the normal TIE though. ;-) Looks like it has shields too when used for the Empire bonus missions.