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Fri 08/11/02 at 13:13
Regular
Posts: 787
http://news.bbc.co.uk/1/hi/technology/2419007.stm


BBC/Daily Mail/Stupid People begin to worry about whether GTA:Vice City will encourage violence amongst children.
Must be a slow news day.
How come nobody asks us? Because we'd laugh and walk away is why.
Altogether now kids:
Video games are evil, they warp my mind. I want to kill everyone because I played a computer game.

Here's what really makes me sick:
Stupid Parent "Grand Theft Auto will make my child evil!"

Normal Person "Take responsibility for teaching your child right and wrong then"

Stupid Parent "Little Timmy played it and he's going to worship Satan and rape people and snort drugs, I just know it"

Normal Person "Raise your child correctly then, spend time with Timmy. Stop expecting teachers to raise your children and you dump them in front of video games and tv with burgers"

Stupid Parent "But evil videogames baaaaah! Baaaaah! Baaaaaah!"

Normal Person "Why weren't you concerned when you let them go trick or treating by themselves. At night, alone? Why are you so worried about a game?"

Stupid Person "Because the paper says to be! Baaaah! Baaaah! Baaaaah!"
Fri 08/11/02 at 16:27
Regular
"smile, it's free"
Posts: 6,460
On Rosalinds point about game being more dangerous due to the immersion...



In films, you watch the main character (I won't say 'hero') whereas in games you play the main character.

Does that really make games more dangerous?

I'm not saying it's right, but here's another point of view:

A film allows you to see someone else's actions. It could spark off some sort of desire to play that role, to see what it was really like. A game on the other hand, does let you play that role. The cuiosity is sated and the desire wanes.
Fri 08/11/02 at 16:18
Regular
"Evenstar"
Posts: 336
Rosalind wrote:
> Thats not the same at all. By watching a film you don't take on the
> role of the person you are watching, you don't control their actions.
> Their is no sense of owning thoses actions

I must have worded it wrong again.... I meant that I watched a prostitue in a film, when I was under the age limit of watching it by law, but now I am not a prostitute..... this is in my experience... if you talk about violence... it is the same kind of thing.... I dont think an underage kid would watch a murder in a film and think "oh I'm going to kill someone" (whether it be now or in the future)

> You just said that you "can't see how films can do that",
> then here you are saying "I think that is bad" when you talk
> about the rating of these two films. what is it that you think is so
> bad about the ratings of these films?

When I said I cant see how films do that, I mean make kids into monsters/murderers etc etc. When I talk about the rating in those films, I think the rating should be higher. Not because that if a young kid watches it, he/she will murder, or whatever, but that it will scare them and give them nightmares.....

It works the same way with video games.....
Fri 08/11/02 at 16:14
Regular
"smile, it's free"
Posts: 6,460
Mr Snuggly wrote:
> But then, how many responsible parents would buy it for their child if
> it's rated 18?

If a parent buys a copy, does that make them irresponsible?

I'm sure that I'm not the only person on these forums to have seen movies and played games when I was well under the legal age requirements. I'm also not the only person here to have had a decent upbringing. Too much restricion on this sort of thing from my parents could even have made me resentful and bitter...

If you lead a normal life, with family and friends etc, I see no reason for it to be irresponsible to be allowed to play this game, however young you are. Kids cannot be shielded from everything, and it's the parent's choice to allow them to what to see and when to see it.
Fri 08/11/02 at 16:11
Regular
"Orbiting Uranus"
Posts: 5,665
cookie monster wrote:

> Not at all. But perhaps people are relying too heavily on the
> government to tell us what is acceptable.

Which would be fine if all parents were responisble people. But they aren't.

i also think that you should follow a law even if you don't agree with it, try and get it changed by all means but do it lawfully.
Fri 08/11/02 at 16:09
Regular
"Orbiting Uranus"
Posts: 5,665
Insane Bartender wrote:

> How do you police stopping under 18s playing Vice City? You can't. By
> telling people that playing the game is dangerous, they are more
> likely to not play it when vulnerable than if you say "playing
> the game is naughty!".

The same way that it is expected that underage drinking, ownership of pornography, smoking, driving etc. etc. will be policed
Fri 08/11/02 at 16:09
Regular
"+34 Intellect"
Posts: 21,334
Rosalind wrote:
> cookie monster wrote:
> If a minor wants to own the game, then i think it should be up to
> the
> parents as to whether they think their child is responsible enough
> to
> play it.
>
> What about the Law, or do you think that we should disregard that?


Not at all. But perhaps people are relying too heavily on the government to tell us what is acceptable.
Fri 08/11/02 at 16:07
"Darkness, always"
Posts: 9,603
Rosalind wrote:
> Isn't that a little hard to police?

How do you police stopping under 18s playing Vice City? You can't. By telling people that playing the game is dangerous, they are more likely to not play it when vulnerable than if you say "playing the game is naughty!".

The idea is not to force gameplaying outside the law, but instead to educate people to the risks.
Fri 08/11/02 at 16:07
Regular
"Orbiting Uranus"
Posts: 5,665
cookie monster wrote:
> If a minor wants to own the game, then i think it should be up to the
> parents as to whether they think their child is responsible enough to
> play it.

What about the Law, or do you think that we should disregard that?

Also the debate seems to be focused on the harm it will do to
> minors.

have you read IBs points?

But do you not think it may also encourage empathey and self
> control? If people are playing the game and seeing what they are
> actually doing to someone with their actions, perhaps it may make them
> act more responsibly. Almost like if you were to stumble upon a dead
> animal, i know it makes me despise violence against the poor beast.

I don't think so. I never feel shocked at any action I preform in the game. I do feel shocked everyday when I watch the news though
Fri 08/11/02 at 16:05
Regular
"Orbiting Uranus"
Posts: 5,665
Insane Bartender wrote:
> Rather than an 18 tag, they would be better off saying "no
> infants, no students, do not play if having a bad day, if you've just
> been dumped or made redundant, or if a relative has passed recently
> away."
>

Isn't that a little hard to police?

> the people I know who own it still send
> mails around about the destruction they caused the night before, and
> whenever they play it when I'm around seem to randomly attack things
> with the cheats set on for all weapons, and spout a continuous stream
> of hilarious, high pitched laughter.
>
> Personally, I think that's unhealthy.

Heh, the people you know do seem a little odd ;)
Fri 08/11/02 at 16:03
Regular
"+34 Intellect"
Posts: 21,334
If a minor wants to own the game, then i think it should be up to the parents as to whether they think their child is responsible enough to play it. Also the debate seems to be focused on the harm it will do to minors. But do you not think it may also encourage empathey and self control? If people are playing the game and seeing what they are actually doing to someone with their actions, perhaps it may make them act more responsibly. Almost like if you were to stumble upon a dead animal, i know it makes me despise violence against the poor beast.

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