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Now I know that almost everyone on here will start shouting at me for saying this, but I would pick Rez. I (finally) got round to buying my copy of OPSM2 yesturday, and I was looking forward to the MGS2 demo.
I hadn't played the first one, and I didn't have my PS2 when the demo was about first time round. I wanted to see what all the fuss was about. You could say I only bought the magazine because of that demo.
I loaded it up, and sat through about half an hour of cartoon before I actually got round to playing the game. As you can probably guess, I wasn't impressed.
The camera angles were awkward, it never went through the controls with me, so I spent the first few minutes jumping about with my camera like some sort of Japanese tourist in London.
When I had finally got used to it, I wondered around, bored, until I found a door. That was pretty much the highlight of the game for me, because as soon as I went through it, some Jap rubbish came out of the TV speaker, and about 5 blokes starting shooting at me from nowhere.
I died.
I really couldn't be bothered to sit through the cut scenes again, as they were just too tedious. So I gave up.
Now, I admit that in the full game, the storyline may well be gripping, and that may well keep you going through the game. All I can say from my play of it is that I'm glad the Rez demo was on the DVD as well.
Rez is fantastic!
It's more of an experience than a game.
I'd seen video footage of it on previous months DVD's, and didn't think it looked much cop. However, on playing it I was immensly pleased that Sega hadn't let me down again. It's utter genious!
The way the sounds and graphics work together with your actions as you go through the game is astounding. I've never played anything like it in my life.
I'm not even going to begin to try to explain the game, for those that don't know, as it's pretty much undescribable. What it is, however, is a damn fine game. I'm so glad Sega are realisng it on PS2, just to show you lot that originality can still exist.
I know that pretty much everyone on here will shout at me when I sum up:
MGS2: I feel VERY let down.
Rez: A classic title that has just sneaked up on me, in the same way GTA3 did.
As for your points:
BONUS - Pretty much agree with what you said.
WOOKIEE - No, I didn't read the magazine. I would have thought there would be a tutorial style thing at the start of the game. To me it seems that the game, or at leas the demo, relies on people having played the first game.
I don't even know what a Metal Gear is! Did it explain this to me? No. How can I get into the story when half of it isn't explained to me?
As for the language thing. When the guards spotted me, I thought they spoke in Jap. Maybe that's just my ear wax building again though...
TARRANT - You said: "Rez deserves better sales because I prefer it!" and "Rez is original so should sell better"
Well, don't you want original games to sell better? Or are you content with buying sequels all the time? Ok, so I could have worded my post better, but at the end of the day I would like to see more originality in the industry.
The only way you get more originality is for original titles like Rez to sell well, otherwise developers may start to get lazy, and all you see is MGS and GT clones. And surely no one wants that.
Getting back to the topic at hand, whether you buy Rez or MGS2 is completely SUBJECTIVE. Some people will hate Rez's simplicity, others will like its originality, and others will love the sound-gameplay link up.
OH, and YH, I HIGHLY suggest you read my "damn you sony" topic... you know Sony have refused to release a game that has the same style as Rez... read in there to find out more.
Sonic
"Rez is original so should sell better"
What? Ok, enough of debating for the insane.
Here we have two diffreent opinions. My opinion on these two games is different again, I will get more from MGS2 personally, but I can appreciate REZ also
However, surely the most popular game i.e. the one people will prefer (probably MGS2) deserves the better sales. Why? because it appeals to more people.
This argument sucks, its stupid. You're all idiots!
Vote Tarrant!
...And my words will carry more weight.
> The camera angles were awkward, it never went through the
> controls with me
The controls are detailed elsewhere in the demo (under the Special menu I think). But this will be explained in the Coverdisc area of the magazine.
I seem to recall that you don't actually *read* that area though, because you thought that the Jak & Daxter demo had crashed, when in fact the demo had reached it's 10-minute timeout. :-)
> That was pretty much the highlight of the game for
> me, because as soon as I went through it, some Jap
> rubbish came out of the TV
Okay, with respect (you know I like you... no, not in that way) I can't help but wonder if you actually have played the demo - simply because the demo on the latest OPS2 mag actually has English dialogue!
Still, it's each to their own, and I've said elsewhere that MGS2 won't be to everyone's liking.
Rez just holds no appeal for me - can't say why, it just doesn't.
It did the same as every other Zelda game, but in full 3D, merely a generational leap than a genre defining classic. For me, I don't need a game to be labelled a classic to enjoy it. Sure, classic games are few and far between, and they are great when they do come along, but in this age of copy-cat unoriginality, good games stand out above the rest.
At the end of the day, if you like the game, you'll play it. If you don't, you wont.
For me, a classic is a game that redefines the industry and will be talked about for years to come- maybe even still being played for years to come too.
MGS2 is certainly not a classic. It's good, maybe excellent, but it really hasn't done anything that is revolutionary or not just building on opld ideas.
When I say that a game is "classic" I mean something like Tetris, Pong or Donkey Kong- we're still playing games based on those examples today. (Like any tetir clone, Virtua Tennis, and any platformer).
MGS2 is just an extremely advanced action game. It'll make people think about cinematics in games, but what will it add in the long term? Not much. In fact, I can't think of a single "classic" game (using my definition) since Zelda OOT. Simply put, if you use the word too freely then it becomes meaningless.
Sonic
MGS2 is widely regarded as being a classic.
Surely the definiton of a "classic" is that it appeals to EVERYONE. Regardless of whether they are a fan of the genre? Admittedly, if you really hate that genre, you might not like the game, even if it gets 100%.
I'm pretty much sure that MGS2 will go on and be one of, if not THE, biggest selling game of the year. Whether it derseves to be is another thing altogether...
All I'll say is that I'm going to pre-order Rez today. The gamplay is fantastic, arcade-style shooty bang bang, but it's the music and visuals that really make it for me.
Rez and MGS2 are completely different styles of games, and hence it's pretty hard to say one is better than the other. Certainly, MGS2 is more POPULAR that Rez thanks to hype and the history of the series, but like you say, it's a subjective thing as to which one is better.
If, for example, you were asked whether you'd buy Zelda OOT or GT, your answer would depend on whether you like the RPGs or racers more- after all, both games were totally revolutionary.
However, saying that, I think you're right to point out that MGS2 is meant to be a bit disappointing. Ceratinly Rez DESERVES to get higher sales- it's an original concept with near perfect gameplay (if a little simplistic for some)- but just because it deserves higher sales, doesn't mean that it's what gamers will buy. Not only is the MGS2 genre more popular, but the game is far more hyped...
Sonic
If you played and loved the first (which a LOT of people did), the MGS2 is something of a wet dream. If however, like YH, you avoided the first installment(third to the pedantic) then perhaps this one doesn't drag you in as well as the first/ third.
The MGS2 demo is quite simply the best single 20 mins of PS2 gaming so far. The replay value of the demo alone is more appealing than the replay value of Devil May Cry or Onimusha Warlords. But to be fair I haven't played Rez yet.
It's the attention to detail which makes MGS2 so special. The enemy AI is remarkable, and the subtleties of the game are remarkable. Now, I've already spoken to other people about the demo, and they too claimed to be underwhelmed by the experience, until they listened to me ;).
Put the demo in, and sit and play it, don't try to look for a story, or the "easy" way out of situations, have fun. Spend half an hour in the room with the bar and pester hell out of the two stupid guards. Run around randomly knocking out radios and chase screaming guards through the corridors like big girls. Hold them up, make them dance, hit them with gernades, throw empty magazines, just PLAY the demo, don't follow the straight and narrow A-B path. Once you get used to controlling the camera, switchiong from first to second person view, and having the best fun with a guard, a box of mellons and tranquilizers this side of legality.
Trust me YH, you may have been more impressed by Rez, but you will "learn" to love MGS2 for it's unique qualities.