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"Metamorphosis"

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Sat 17/11/01 at 00:40
Regular
Posts: 787
SEGA was humiliated by Sony, both the Saturn and the Dreamcast failed largely thanks to Playstation, Nintendo very nearly suffered a similar fate (thank god for Pokémon and Goldeneye ah). Now although not quite to the same extent as SEGA Nintendo were humiliated and now they attempt to regain the market they lost to a company who make CD Players and TV’s. And how do they expect to complete on what some might say is Mission Impossible, well by a radical change of strategy.

The Legend of Zelda Ocarina of Time took a whopping 3 and half years to make a Nintendo epic lasting 60+ hours but other than us lot (the hardcore side of the gamers) who actually completed it? I did but I’m a hardcore gamer and quite frankly and sadly hardcore gamers are in the minority compared with Casual Gamers. Millions didn’t complete Zelda I can name 8 off of the top of my head and the few who did I completed some of the game for.

So now it is time for Nintendo to cast away these problems no longer will there games concentrate on the hardcore faction, no longer will games be 60 + hour epics admittedly there will be a few but Shigsy and co. will be working on completely different types of games, more simple, easy and linear. Zelda and Mario on the N64 had great big worlds to explore these worlds will still exist but now set pieces will force you in a certain direction. Evidence of Nintendo’s metamorphosis into a new games company comes in the form of the new Zelda. The New Zelda’s graphics have caused quite a stir but there are many reasons for the use:

1: You’re missing the point it is supposed to appeal to children so it doesn’t JUST appeal to the dungeon and dragon fantasy world giving Zelda a wider audience. Nintendo’s 2nd and 3rd party developers can concentrate on the adult areas.
2: Gives Zelda a brand new original look and
3:Those graphics are quick and easy to do therefore knocking the game out in about 2 years rather than the previous 4!

Also something else the short but sweet Zelda GC video clip showed us was that Zelda GC features many set pieces that’s right making the game play more linear, simpler, and easier. Now before we have Nintendo fans spitting at the “NEW” Nintendo this change in strategy of Nintendo is not a bad one although it does mean less huge epics it does mean more Conker. Conker’s Bad Fur Day the storming Platformer from Rare is a game filled with set pieces pushing you along from place to place, now quite frankly when I think back to what I did on Conker I cannot believe it took me 12 hours! This is because Conker leads you from one set piece to another very quickly like a movie whilst Ocarina Of Time didn’t and so although Ocarina Of Time took me longer it felt like I did much more in Conker.

When you get your sparkling new Gamecube you will spot this change with Luigi’s Mansion a stunning game that you will complete in a weekend (although the casual gamers will take longer), Pikmin is the same it has been called the best Gamecube game out but it won’t take you more than 3 days to finish it! Meanwhile the casual less skilled gamers will take a few weeks longer. So Nintendo have changed, you will see more Zelda, more Mario, more Pikachu, more original titles just in smaller doses so that Hardcore and casual gamers alike can enjoy the next generation of Nintendo games and maybe one day Computer games can be as essential as CD’s, Video’s and Book’s.

Here’s to the Future

Dringo.
Mon 26/11/01 at 13:46
Regular
"*Plonk*"
Posts: 330
zelda looks weird. I need to play it before I make my judgement. Like I did w/ Paper Mario.
Mon 26/11/01 at 13:40
Regular
"not dead"
Posts: 11,145
Strafex wrote:
> Pikmin is meant to be incredibly short and easy if you know what you're doing
> but I'm guessing the challenge comes as working out what to do.

Yes, but once you've played Zelda through the first time, you can complete it a second time in next to no time at all, as you don't have to go through the discovery and learning process again.

Same applies with any game.

Does Pikmin have any form of multiplayer?
Mon 26/11/01 at 13:25
Regular
Posts: 9,848
Pikmin is meant to be incredibly short and easy if you know what you're doing but I'm guessing the challenge comes as working out what to do.

It's very free flowing and non-linear so despite being short it'll be very interesting, hard and will likely last a while.
Mon 26/11/01 at 12:48
Regular
"not dead"
Posts: 11,145
Dringo wrote:
> Pikmin is the same it has been called the best Gamecube game out but it won’t take you more than 3 days to finish it!

Hehe.

Here's a stick, grab the wrong end of it.

In Pikmin you have 3 days to complete your mission.
Wed 21/11/01 at 21:53
Regular
Posts: 9,848
Dringo wrote:
> But Zelda's a big name Nintendo want there big names to sell even more smaller
> less known names thats for us aka Eternal Darkness if you don't like ti then
> tough.

Zelda's a big name to all it's loyal fans who want the big adventure.

The newbies who Nintendo are trying to pull are the next generation of 5 year olds (who most likely won't complete it anyway), or casual gamers (who've already dismissed it as childish cartoon from screenshots).

Basically, instead of selling more, hardcore gamers will see the reviews, end up renting it (big loss on sales there) and Nintendo get a huge backlash for turning a grand adventure into a kiddies game.

I still hope that there wasn't real evidence of Zelda being messed up and that it was all NGC speculation!
Wed 21/11/01 at 17:58
Posts: 15,443
I prefer both, to be honest.
Wed 21/11/01 at 16:57
Regular
Posts: 18,185
But Zelda's a big name Nintendo want there big names to sell even more smaller less known names thats for us aka Eternal Darkness if you don't like ti then tough.
Wed 21/11/01 at 16:53
Regular
Posts: 9,848
It would be just as accessable if it was longer and offered freedom.

Nintendo's followers see Zelda as a large quest that push's boundaries and takes gaming to a new level.
Sure, kids prefer a smaller, linear, easier adventure for them, but then why can't Nintendo just make new franchise for that instead of taking the game WE want away.

What would you rather?

A big 60+ hour adventure after 3 years or a 15 hour mini game every 1.5 years?

Get two mini adventures then you pay 2 x £45 and 30 hours of play. You won't be blown away, just amused.

Have one big adventure. 60 hour behemoth for one lot of £45 and you'll be blown away and dragged into a huge storyline.
Instead of having to relearn your skills after 15 hours (like you would with a new game), you'll go into a deeper into this game testing your skills and guile in ever more complex and clever puzzles/situations etc.

Sure, I don't mind a few small neat games here and there but I DO NOT want Zelda to become one!
Wed 21/11/01 at 16:45
Regular
Posts: 18,185
i guarentee you'll love it will feel like Zelda just be a little quicker thats all more accesable for all ages.
Wed 21/11/01 at 09:50
Regular
Posts: 9,848
I know how Conker worked, and I know that I don't want Zelda to work in the same way.

I want it to have the same freedom of Orcarina of time (infact I'd want it to stretch the boundaries further).
Going into wrong places at wrong times and finding new things your own way is much more satisfying than going down a set route.

I still hope that NGC misinterpreted Nintendo...

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