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"Zelda GCN Sequel"

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Mon 26/05/03 at 18:33
Regular
Posts: 787
Well, a GameCube Zelda sequel has been officially announced to follow on from The Wind Waker (presumably the same Link character) and Nintendo have also released news that the engine will be the same, just like Majora’s Mask was to Ocarina Of Time. This means that the new ‘toon rendering style is making a return, and in my opinion, not a very welcome one.

Now don’t get me wrong – ‘toon rendering is a great technique, and we’ve all seen how well it’s worked in The Wind Waker – but I can’t help feeling that once the novelty has worn off, we won’t all be cheering for Nintendo’s new art. What they did with the graphics – it made TWW unique and it seems to me that that was part of the greatness. With a sequel, it could end up feeling just like an expansion pack.

Part of Ocarina Of Time’s excellence was that you were this warrior/hero guy who wielded a sword and fought evil – a feeling that couldn’t quite be created as well in TWW. I was really hoping for a detailed, realistic and varied world in the next game – but it seems that it is not to be. Ah well, I suppose we got over the fact that MM and Mario Sunshine didn’t quite feel quite as new as their predecessors, and besides, Nintendo may well surprise us.

Ok. Graphical rant over. What I really want to see in the new Zelda is originality on a broader scale – with perhaps a much more different storyline (who wants to banish Ganon *again*?). While TWW was full of innovations (a trend that manages to continue through the series), there’s no denying that it was rather similar to Ocarina Of Time. Somehow. I just can’t put my finger on it at the moment.

So that’s my opinion on the graphics and ideas. Discuss.
Tue 27/05/03 at 00:09
Regular
"Under the Wall"
Posts: 191
§niper wrote:
> Ganondorf is in stone... under the sea but it depends where they want
> to start off from.


Hmm... where might it go...

Surely anything other than a Link on a quest for the master sword, pulling it out sword-in-the-stone style and bringing Ganon back into the picture, surely anything other than that would be a pap way to resume the ganon cycle?
Tue 27/05/03 at 00:03
Regular
Posts: 42
I think they should continue on from majora's mask.This was a great storyline and had great grahics and then they go and spoil it all by doing somthing like changing everying!They should change it ameditly back to the orginly
Mon 26/05/03 at 23:30
Regular
Posts: 16,558
Ganondorf is in stone... under the sea but it depends where they want to start off from.
Mon 26/05/03 at 23:20
Regular
Posts: 13,611
I think more of an Indiana Jones feel would go down well in the Zelda after the next. Y'know - the realistic one with the older Link. After just watching 'The Last Crusade' on TV, it'd be great going after artefacts, working out clues and evading traps.

But that's getting a little far ahead. As for the next, I'm not sure if doing away with the sea would be the best idea - perhaps a Morrowind style approach (one huge land mass, with islands off the side you can sail to). Yes, much more side quests and the return of a horse would be good. Dungeons aren't the greatest things in the world, I think TWW had just about enough. There should be more characters to build relationships with too - like Malon in OOT.
Mon 26/05/03 at 22:44
Regular
Posts: 18,185
Yes no more sea.
Mon 26/05/03 at 22:17
Regular
"A Ghost Of You"
Posts: 795
cookie monster wrote:
> Tiltawhirl wrote:
> Return of the fishing mini game, just 10 times better and with a lot
> more different types of fish to catch.
>
> Include a hut which displays all of your catches nailed to a plaque
> with a button which engages a big mouth bill bass singing event.

Hahaha

That's a good one.

:-D
Mon 26/05/03 at 22:15
Regular
"+34 Intellect"
Posts: 21,334
Tiltawhirl wrote:
> Return of the fishing mini game, just 10 times better and with a lot
> more different types of fish to catch.

Include a hut which displays all of your catches nailed to a plaque with a button which engages a big mouth bill bass singing event.
Mon 26/05/03 at 22:13
Regular
Posts: 21,800
Maverick42 wrote:

> So what are you guys expecting to see in the new game then?

No boats and sea, nice for one game but wouldn't really be nice in a 2nd. A dry land overworld is a must

No Gannondorf, I want a new main enemy type person this time round.

Even better combat engine, Wind waker's rocked but I want to see the weapons that other enemies drop, actually coming in useful. Maybe the ability to keep some of them in your bag so you have a larger choice of weapons each time you fight.

100's of side quests again.

The return of Epona or any horse would do really.

Tons of dungeons.

Return of the fishing mini game, just 10 times better and with a lot more different types of fish to catch.

And tons of other stuff.
Mon 26/05/03 at 19:40
Regular
Posts: 13,611
There are advantages to the 'toon rendering - for one, it makes the game seem a lot more magical and detached from reality, which can be a good thing as you can get lost in this whole new world. But I feel a certain amount of depth can be acheived using realism, and it also has that 'wow factor'.

So what are you guys expecting to see in the new game then?
Mon 26/05/03 at 19:26
"slightlyshortertagl"
Posts: 10,759
I was impressed, but wouldn't be able to play another sequel in 'toon style graphics.

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