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Now don’t get me wrong – ‘toon rendering is a great technique, and we’ve all seen how well it’s worked in The Wind Waker – but I can’t help feeling that once the novelty has worn off, we won’t all be cheering for Nintendo’s new art. What they did with the graphics – it made TWW unique and it seems to me that that was part of the greatness. With a sequel, it could end up feeling just like an expansion pack.
Part of Ocarina Of Time’s excellence was that you were this warrior/hero guy who wielded a sword and fought evil – a feeling that couldn’t quite be created as well in TWW. I was really hoping for a detailed, realistic and varied world in the next game – but it seems that it is not to be. Ah well, I suppose we got over the fact that MM and Mario Sunshine didn’t quite feel quite as new as their predecessors, and besides, Nintendo may well surprise us.
Ok. Graphical rant over. What I really want to see in the new Zelda is originality on a broader scale – with perhaps a much more different storyline (who wants to banish Ganon *again*?). While TWW was full of innovations (a trend that manages to continue through the series), there’s no denying that it was rather similar to Ocarina Of Time. Somehow. I just can’t put my finger on it at the moment.
So that’s my opinion on the graphics and ideas. Discuss.
It looks amazing.
I agree with you on the part that The Wind Waker was "too-Ocarina of Time", but I don't see how the toon-rendering graphical style is a bad thing.
I can't say I'd honestly prefer it to a super-realistic Zelda game, but it still has done some wonderful things for The Wind Waker - things which other styles could not have done so well -- like "showing" the wind, for example, and some many other animations.
If the graphics are going to be the same, then we can only expect to see a similar style of game - both fun and enjoyable, with lots to see-and-do.
And if you ask me, with the appearence of Tingle, those plants that spit you out, and several other things; The Wind Waker was also quite "Majora's Mask", too.
Ganondorf's triforce of power makes him Gerudo again, not statue, uses triforce to unflood Hrule, Link and Tetra come back to save Hyrule.
One thing bugs me though, there was no wind or earth Sages in OoT, so how could they be killed?
But what would it be?
1 dimensional games!
Or Not.
then Epona will be dead :( Ah, I'm just waiting for Adult Link to make his return...
......
NO part of OOT excellence WAS the transition of the series ito 3D (aka Mario 64) and the fact that it did it SO well.I mean if i wanted a
"warrior/hero guy who wielded a sword and fought evil "
Then I would have stuck with A link to the Past etc..
Good to know that people are now refering to the grpahic style as toon rendering rather than shade.
At least if it's chronologically after WW.