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"Final Fantasy Forum"

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Fri 26/10/01 at 14:42
Regular
Posts: 787
The game forums are closing, so i am moving the popular FF forum here. No spamming, just 100% FF. Let's start with a question.... which of the FFs is the best?
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Wed 25/09/02 at 21:23
Regular
"twothousandandtits"
Posts: 11,024
I spent hours playing blitzball...the trouble is it gets too easy after a very short time. I think my highest win was 17-0, but I had a really good spell in one of my matches, and realised that if I could somehow multiply this so that it filled the whole game I could win 30-0.
Wed 25/09/02 at 20:22
Regular
Posts: 9,494
ssxpro wrote:

>
> That`ll be the problem then. If you only dip into it for a few minutes
> it can seem overly complicated, not much fun, and a waste of time. If
> you give it a chance though, it soon becomes a great addition to the
> game. You soon begin to understand how it all works, and before long,
> are quite happily playing long leagues and tournaments, building up
> your character stats and earning new items.
>

I'd really rather not :-)


>
> Ah, thats a shame, its much easier to get through if you give
> everybody a turn, that way, they all build up together and become a
> fighting force of 7 rather than just 3.

Hmm.. see your point, but I'd have to re-start to do that.

>
>
>
>
> Same again then really, best to keep both of them with plenty of goes
> as well. All ya have to do is switch the characters, press triangle to
> defend, and then switch again - it counts as a go, and allows them to
> gain AP.

I got into the way where with Ti/Au/Ki I could kill any group with one attack from each. It was just too easy

>
>
>
> Seymour is weak in comparison to Wakka :D Later on in the game, the
> two are leagues apart.

Yeah, but not mine. Mine couldn;t survive alone against a small spider.

>

>
> The important ones for Kimahri are Mighty Guard (I think thats from
> Behemoth) and the one you get from Omega Weapon. The rest are fairly
> useless - in fact so is the one from Omega later in the game as its
> only one hit.

I'm not that far yet
>

>
> Yeh, shame about that, but you`ll have plenty of time to build him up
> later. If you take him into the Omega Ruins, and give him a quick go
> from time to time, his levels will absolutely rocket up. That`ll be
> aided as well if you can get a Triple AP weapon to use with him (try
> beating the Evil Eye over in the Monster Arena to collect them).


I can't beat Evrae. He was on 50 HP, Everyone on my team had Poison and very few HP. Anyway, selected Attack, felt real good then I died from Poison. @#$%!. :-)
Wed 25/09/02 at 19:55
"period drama"
Posts: 19,792
Yeah, weird or what.

Yuna and Rikku versions (add-ons) for FFX meant to be in Japan by Christmas. That poster was found in the merchendise section of some games-show.

I wish they'd tell us what the hell is going on.
Wed 25/09/02 at 18:24
Regular
"accidental superher"
Posts: 2,482
yeah i have...it's jokes
Wed 25/09/02 at 16:47
Regular
"twothousandandtits"
Posts: 11,024
Jeez! All this quoting is making me nervous. By the way, has anyone seen that poster yet?
Wed 25/09/02 at 10:12
Regular
Posts: 6,702
Asher D wrote:
> 10 minutes was enough for me

That`ll be the problem then. If you only dip into it for a few minutes it can seem overly complicated, not much fun, and a waste of time. If you give it a chance though, it soon becomes a great addition to the game. You soon begin to understand how it all works, and before long, are quite happily playing long leagues and tournaments, building up your character stats and earning new items.

> No, I left Rikku and Wakka out from the moment I got them.

Ah, thats a shame, its much easier to get through if you give everybody a turn, that way, they all build up together and become a fighting force of 7 rather than just 3.


> Only use Yuna really for Aeons, and Lulu does get her turns when one
> of Ti/Aur/Kim Gets low on health.

Same again then really, best to keep both of them with plenty of goes as well. All ya have to do is switch the characters, press triangle to defend, and then switch again - it counts as a go, and allows them to gain AP.

> My Wakka sucks. I want to kill him and hire Seymour for my team.

Seymour is weak in comparison to Wakka :D Later on in the game, the two are leagues apart.

> Kimahri's are weird, I usually pick the wrong one for who I'm fighting

The important ones for Kimahri are Mighty Guard (I think thats from Behemoth) and the one you get from Omega Weapon. The rest are fairly useless - in fact so is the one from Omega later in the game as its only one hit.

> I think you know all about my Wakka :-D

Yeh, shame about that, but you`ll have plenty of time to build him up later. If you take him into the Omega Ruins, and give him a quick go from time to time, his levels will absolutely rocket up. That`ll be aided as well if you can get a Triple AP weapon to use with him (try beating the Evil Eye over in the Monster Arena to collect them).
Tue 24/09/02 at 20:59
Regular
Posts: 9,494
ssxpro wrote:
>
>
> Yeh, going through as fast as possible can sometimes lead to a lack of
> experience, but if you`re up to 55 hours, you should have become very
> strong already

Uh.. no.. :-( I think I used Tidus-Auron-Kimahri for too long.

> unless you`ve spent about 20 hours on Blitzball. >

10 minutes was enough for me

>
>
>
>
>
> Thats strange. Have you been switching the characters around or do you
> always use the same few?

No, I left Rikku and Wakka out from the moment I got them. Only use Yuna really for Aeons, and Lulu does get her turns when one of Ti/Aur/Kim Gets low on health.

>
> To build up to fight Sin, you need to be nearer the end of the game
> where the experience is better. Evrae should be easy now that you`ve
> battled for a while.

Just as a pointer, I think I've got more experience in the Airship than the rest of the game.
).
>
> Are you sure thats not 650 thousand?

Oops, yeah :-S

>
> Ah, fair enough. Its quite important though if you really want to get
> as much as you can out of the game. The celestial weapons, in
> partiuclar Wakka's rely heavily on blitzball, and so does Wakka's
> overdrive. An attack reels with Wakka's World Champion weapon can take
> off 1.2 million.

My Wakka sucks. I want to kill him and hire Seymour for my team.

> Without Wakka, I`d be using Tidus's slightly weaker overdrive,

My Tidus' overdrive works well in Random Battles, and hits a large amount against bosses. Kimahri's are weird, I usually pick the wrong one for who I'm fighting


> With Wakka, you can use the overdrive, and then
> protect him with the other two party members, and use the entrust
> ability to give his overdrive bar a total refill.

I think you know all about my Wakka :-D
Tue 24/09/02 at 18:55
Regular
Posts: 6,702
Celestial Weapons:
http://www.geocities.com/ma0pnt/reviews/celestial.html
Tue 24/09/02 at 18:42
Regular
"WWJD"
Posts: 6,100
When do you get the Celestial weapons? im at the far plains, i might start playing the game again (Got new PC and i can now play games and stuff) im currently catching all the monsters got two more to catch then im off well i want to get some more AP's to gain some levels
Tue 24/09/02 at 17:45
Regular
Posts: 6,702
Ah, that makes more sense ya. Every character after the amount of time we have spent on the game (though I`m only at 110) takes off 99,999 very happily, and much more in overdrives, so yes, taking on stuff outside of the monster arena is very easy. Still, there`s plenty of fun to be had with Nemesis :D
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