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"Final Fantasy XIII Discussion Thread"

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This thread has been linked to the game 'Final Fantasy XIII'.
Wed 10/03/10 at 13:52
Regular
"@optometrytweet"
Posts: 4,686
Big name, big game and big fan following...it's bound to be a game widely discussed!

As we seem to have a thread for most of the big games, I thought we may as well have one for this behemoth of a game - so if you have any ideas, favourite ways to play the game or just want to pass comment on what already appears to be a fantastic and absorbing game - please post here.

If you want to discuss the plot or other aspects of the storyline - remember to use the
Show Spoiler
tags to hide it from people who want to play the game without ruining it for themselves.

first off...I'm liking the combat system now - no definite turn based combat? Action seems to be constant even though you have to select your moves. Brilliant?
Page:
Fri 14/05/10 at 23:53
Regular
"Mooching around"
Posts: 4,248
So, it's been a while now. Final thoughts?

Personally, I gave up. A sad thing that, this is the first final fantasy since VII that I not only didn't complete, but actually traded in.

I'm not sure why I hated it so much, nothing was really "annoying" but everything felt... wrong. The story itself was alright, C+ at best for my liking, but the way it was told was just bad. The 20 hour intro, the datalog, the flashbacks, nothing really settled with me.

The combat system left much to be desired, some very bad concepts there such as the leader dies the party dies, auto-attack and only controlling one character per battle.

The paradigms were a nice idea, but fell on their face in practise. I often found myself dying several times during a learning boss as I simply didn't have the right paradigms set up before hand. It's as though the game expected to know each boss fight before you began.

I also didn't care much for the upgrade system. It felt like a last minute addition to make up for the lack of decent weaponry or armour in the game. None of it made much sense and just seemed to be a random lottery in hoping you had the right item at the right time for the right weapon/armour.

Graphics, as to be expected, were phenomenal, but a dud covered in sparkles is still a dud.
Sat 15/05/10 at 15:29
Regular
Posts: 17
i agree a tiny bit i still like it but find it hard with some bosses lol. this is the first one i have played on an xbox! and ur right bout the way it plays and stuff leader dies party dies sucks
Sun 16/05/10 at 12:13
Staff Moderator
"Show Me Your Moves"
Posts: 2,255
I managed to finish the game and do a few side quests, to which I will probably return at some point. I thought the game was good and about matched my expectations (although I've only ever played X and X-2 so not exactly a 'long-time' FF series follower) and it certainly kept me entertained for many hours.

I do agree with the paradigm system though, if you knew nothing about a boss it was luck whether or not you had the right set-up in the bag to get them down, more than once I became frustrated with this.
Tue 13/07/10 at 11:21
Regular
"Going nowhere fast"
Posts: 6,574
I'm finding this a very frustrating game to play. I try to play the first time without any hints or tips but had to google the Eid fight for Vanille (sp) as I simply couldn't do it! :(

Also, I have never died so many times within one game. The only upside of that being you get to retry from where you died and not from your last save point. As for upgrading weapons and accessories I'm confused as heck and well undergraded (yeah, I know that's not a word :D). I find that I'm not sure what to level and what not to bother with incase I waste materials / money but not levelling up weapons too much is adding to my dying rate!

I totally skipped the updated "Syn" field so far, but will go back, as I know what I need to get around it but not how to get that particular 'item'.

Enjoying the story, so want to see the end of it, and I don't mind the role upgrading system but if it wasn't for the fact the PS3 is borrowed I would have kicked it before now!
Tue 13/07/10 at 15:36
Staff Moderator
"Freeola Ltd"
Posts: 3,299
I've pretty much explained the weapon upgrading system to death on this thread as it goes. You might pick up some pointers there.

TBH tho, it doesn't really matter what you pick for each char.... just pick one and upgrade it and stick with it.
Tue 13/07/10 at 16:19
Regular
Posts: 17
hey guys i am stuck on the ship wer u have to defeat the boss with all the heads on the side of the ship wer u have to take the heads off the side first blah blah!! im findin this boss a pain 2 get past!! any help would b appreciated :D
Tue 13/07/10 at 17:35
Staff Moderator
"Show Me Your Moves"
Posts: 2,255
Give us the name of the boss, and we'll try to help...
Tue 13/07/10 at 21:11
Regular
"Going nowhere fast"
Posts: 6,574
Warhunt wrote:
> I've pretty much explained the weapon upgrading system to death
> on this thread as it goes. You might pick up some pointers
> there.
>
> TBH tho, it doesn't really matter what you pick for each
> char.... just pick one and upgrade it and stick with it.

K, thanks. I know there are only 6 pages but that saves me trawling backwards with one eye closed :)

I think darksoul is talking about the Primarch Bar(something). I remember defeating that by pure luck and lots of teeth gnashing
Tue 13/07/10 at 22:19
Regular
"Tip The Scales"
Posts: 869
I have currently taken a break at the first Barthandelus fight. Not that he's particularly difficult, but I felt that the manner in which I have been game over'd against him have been particularly cheap. The first time was at approximately half to 2/3 HP following the first stagger completion. He cast Destrudo immediately followed by Thanatosian Smile.

The second time he was at approximately 10,000HP remaining, having just staggered him, he starts casting of Destrudo, which, of course (rather cheaply) removes stagger status. I am then, from full health, one hit KO'd from Destrudo...can't say I was too pleased with that...
Wed 14/07/10 at 12:18
Staff Moderator
"Freeola Ltd"
Posts: 3,299
I agree he is cheap, but if you do it right Destrudo does almost no damage.

When he starts laughing and building up (it might be destrudo or smile actually......) PUMMEL him with everything you have. After a round or so, he will stagger back (the action not stagger gauge ;) )..... noticeably and grunt.

Switch to Defensive paradigm and the move does 50% damage, and with your bonuses with Sentinel.... almost nothing. The move after, just stay defensive, and the healing should cope through it....
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