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Some people argued over which one was better but I don't think that there was any name calling.
Now, the 3 major systems all have their own stereotypes.
Xbox - a bug filled, mini PC for geeks.
Gamecube - A colourful toy for kids.
PS2 - Nothing new. Just a sequel to the machine of sequels.
And apart from being funny, it also messes up the industry.
Why?
Because most devellopers try to live up to them!!
Devellopers release anything on the PS2 because they think that the owners are idiots who'll buy anything.
So many people owned a PS1 after 3 years that this was the case - that anything sold on it!
Because of this, billions of poor quality 3rd party releases have appeared on the PS2 (backed by some decent games too) and these idiots who released them have learned the hard way that only hardcore PS2 fans wanted to pay £300 for the new machine.
Look what Stereotyping did to Nintendo.
Before the N64, no one ever thought of the Snes as babyish.
Then some adult games appeared on the Playstation and most people thought they'd grown out of platformers.
Hence the N64 got it's kiddie image.
NOM went by this stereotype and aimed it's magazine at 9 year olds (I think that everyone can agree with me here)
In an early issue, they previewed Mortal Kombat Trillogy with the comment:
"You'd better hide this from you mama..."
Sheesh!
But then there's always some who like to laugh at, and ridicule these stereotypes. Take Rare.
They decided to produce a cute cartoony platformer about little kids who go around and shoot giant Ant's.
Giant Ant's that burst with limbs, heads, guts and blood flying everywhere.
Jet Force Gemini was it's name.
Nintendo didn't let them release a game with little kids commiting violence and demanded that Rare make the characters more grown up. Rare did what they said... this time.
But they weren't done yet. They decided to take the peak of the kiddie image - a little cute squirrel with big bubbly eyes.
And turned him into a a foul mouthed obnoxious character who did all the things that a platformer did but added in violence and explicit humour.
Gameplay wise, it was no more mature than say Mario 64.
Yes everyone called it an adult game. A "grown up" platformer.
Rare must be laughing at their shallow audiences!
> MGS2 is a True Sequel.
Starfox Adventures however isnt.
Why not?? Explain it, otherwise your point is worthless.
Starfox Adventures however isnt.
> Firstly, half the sequels you mentioned for the Gamecube weren't
> sequels.
They are new games with old characters.
So are all the PS2 'sequels'! MGS2 is a new game with new plot, some new characters, new weapons, but it stars old characters like Snake and Otacon!
As is Final Fantasy 10, which actually has new characters as well!
And Jet Force Gemini makes me sick. Killing Ants?? Eurgh. :D
You know exactly what I mean, you're just being awkward.
I'm going home now, but I might be on tonight.
The UK conversions are recent but some of the Japanese ones are much older.
And EVERY SINGLE ONE OF THOSE GAMES ARE UNIQUE AND DIFFERENT!
(Apart from the Gold/Silver and Red/Blue/Yellow combos which are MEANT to be the same and you're only MEANT to buy one of them...)
You really know how to be awkward...
Sure they used the franchise to attract gamers but that doesn't stop every single one of the games (apart from the sequels which are sequels of original games) being original.
That's EVERY single one!