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Some people argued over which one was better but I don't think that there was any name calling.
Now, the 3 major systems all have their own stereotypes.
Xbox - a bug filled, mini PC for geeks.
Gamecube - A colourful toy for kids.
PS2 - Nothing new. Just a sequel to the machine of sequels.
And apart from being funny, it also messes up the industry.
Why?
Because most devellopers try to live up to them!!
Devellopers release anything on the PS2 because they think that the owners are idiots who'll buy anything.
So many people owned a PS1 after 3 years that this was the case - that anything sold on it!
Because of this, billions of poor quality 3rd party releases have appeared on the PS2 (backed by some decent games too) and these idiots who released them have learned the hard way that only hardcore PS2 fans wanted to pay £300 for the new machine.
Look what Stereotyping did to Nintendo.
Before the N64, no one ever thought of the Snes as babyish.
Then some adult games appeared on the Playstation and most people thought they'd grown out of platformers.
Hence the N64 got it's kiddie image.
NOM went by this stereotype and aimed it's magazine at 9 year olds (I think that everyone can agree with me here)
In an early issue, they previewed Mortal Kombat Trillogy with the comment:
"You'd better hide this from you mama..."
Sheesh!
But then there's always some who like to laugh at, and ridicule these stereotypes. Take Rare.
They decided to produce a cute cartoony platformer about little kids who go around and shoot giant Ant's.
Giant Ant's that burst with limbs, heads, guts and blood flying everywhere.
Jet Force Gemini was it's name.
Nintendo didn't let them release a game with little kids commiting violence and demanded that Rare make the characters more grown up. Rare did what they said... this time.
But they weren't done yet. They decided to take the peak of the kiddie image - a little cute squirrel with big bubbly eyes.
And turned him into a a foul mouthed obnoxious character who did all the things that a platformer did but added in violence and explicit humour.
Gameplay wise, it was no more mature than say Mario 64.
Yes everyone called it an adult game. A "grown up" platformer.
Rare must be laughing at their shallow audiences!
No more console wars now. Has anyone got a care for the topic?
A nice revolutionary twist to the first person shooter but still a first preson shooter with a twist.
Goldeneye was much, much more innoative.
Jax and Daxter - the only new thing here is no loading times.
A neat programming touch meaning that N64 owners will feel at home on it but I've seen nothing on it that revolutionises Gameplay.
I've not seen much of the other two titles but I don't think they'll pass Pikmin, Luigi's Mansion, Monkey Ball, Kameo etc in the stakes of originality.
From now on it's the topic and topic only.
Console wars posts will be ignored like SPAM!
The Gamecube is more innoative than the Playstation 2, but the Playstation 2 is innoative enough for your taste.
Emm, I very much doubt it, I have seen little on the GC which compares to the innovation on show in games such as Herdy Gerdy, Jak and Daxter, Stuntman or Red Faction.
> Strafex wrote:
And although they
> will undoubtably have some
> new ideas, they're still not AS innoative
> as the newer
> Nintendo games.
Yes, but perhaps we don't always want them to be
> so innovative...
Your Honour would love to hear you say that...
I think we've reached a understanding now.
The Gamecube is more innoative than the Playstation 2, but the Playstation 2 is innoative enough for your taste.
Yes, but perhaps we don't always want them to be
> so innovative...
Don't get picky again Ant ;o)
And although they
> will undoubtably have some new ideas, they're still not AS innoative
> as the newer Nintendo games.
Yes, but perhaps we don't always want them to be so innovative...
(Like the step up from Goldeneye to Perfect Dark or in FF case, a brand new story and setting everytime)
That doesn't stop them from adding to the image of the sequel station (especially when they have numbers on the end of their names.)
And although they will undoubtably have some new ideas, they're still not AS innoative as the newer Nintendo games.
(What I was trying to argue with Bonus :-D)
Basically, we both know that the PS2 isn't a sequel station and that the N64 isn't a kids toy but that doesn't stop them from being harshly stereotyped!
> MGS2 is just an update of MGS, okay its a lot more FPS this time
> round but it is just an update. Where as Starfox is a completely new
> game just using old characters, saying that it was a sequel would be
> like saying Mario Tennis is a sequel to Mario 64. Hmmmm I think what
> I said makes sense ignore it if dosen't.
Read what I wrote previously.
What you've just said proves that Starfox Adventures is as much of a sequel as MGS2 is.
Sequels are games like-yes I admit it-GT3, where they just an update. Although GT3 is a superb update. :D