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Now having played it, I'm left feeling a bit deflated to be honest :O/ I keep looking at this character Joe and wishing he could do so much more stuff. He runs really slowly, he can't block, his range of moves seems limited in some ways and arbritrary in others - what's the difference between punching and kicking? Why not just have an 'Attack' button? It got better as I got used to it, but I expected this game to grip me by the throat from the get-go, not have me wondering what else I could be doing after half an hours play. Anyone else get this?
Even worse is that yesterday, my girlfriend came home with Medal of Honour: Allied Assault for the Cube. It's not the sort of game I'd buy myself, but it was cheap, so what the hell. We didn't get time to play it last night, so I slotted it in after an hour or so on VJ. What a bland, barren mess of a game. I despise first-person shooters on consoles, none moreso than MoHAA - I lost all interest in playing the game literally right after I ran up to the captain and couldn't hear what he was saying. I wandered around the beachfront trying to shoot my own soldiers until I got killed by the Germans. I don't know if I'm just disillusioned at the moment, but I've just played two new GC games that stink. If F-Zero sucks like this, I will bin my Cube :O|
Any of you bought games with high expectations only to have them let down when you actually play the thing?
So how can the SNES version be the best?
> The battle modes are brilliant fun, they aren't mucked up at all.
Oh come on, the level design is awful. Battle mode in Crash Team Racing on the PSone is more fun ferchrissake. I had a few friends round yesterday for some multiplayer and, while we found Mario Kart fun, it wasn't long until we were playing F-Zero and TimeSplitters 2.
> I will be doing an article on how Nintendo haven't lost it.
I don't think they've lost it, but they're certainly not as fresh as they used to be.
> Cyclone wrote:
> The battle modes are brilliant fun, they aren't mucked up at all.
>
> Oh come on, the level design is awful. Battle mode in Crash Team
> Racing on the PSone is more fun ferchrissake. I had a few friends
> round yesterday for some multiplayer and, while we found Mario Kart
> fun, it wasn't long until we were playing F-Zero and TimeSplitters 2.
Poppycock. Battle mode is more frantic than before, granted... but a few plays ajusts you to the new style.
It looks like the developers for CTR have bettered Nintendo at their own game in this respect.