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"Bit of News about Rare"

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Wed 31/12/03 at 12:32
Regular
"Dont come here ofte"
Posts: 4,264
Info from Rare employee

Perfect Dark 2 has been canned from XBOX 1 and is going over to XBOX 2.

Sabre Man Stamped has been canned from XBOX 1 and may not even be made for XBOX 2.

Kameo looks like its not going to be finished and may be canned.

Ghoulies has just been launched, sales are not to good and it should have been canned.


Full topic can be found here (don't laugh too hard, what have they done ?)

http://www.fatbabies.com/phpbb/viewtopic.php?t=4302
Thu 01/01/04 at 21:55
Regular
"Want a cd key.."
Posts: 3,443
Rare should of stayed where they were.

NOTHING can beat Goldeneye and PD.
Thu 01/01/04 at 18:11
Regular
Posts: 13,611
It's like I've been saying for ages - Rare have lost many of their key development personell to rival companies and have suffered for it. They've certainly gone downhill and really have seem to have lost their knack for creating great games.
Thu 01/01/04 at 16:07
Regular
Posts: 4,098
Maybe it'd be better to leave something as big as something as PD0 to Free Radical (makers of Timesplitters 2), purely because I think that's where a lot of the Rare team bu**ered off to after doing Goldeneye/PD. Or they could just make a Timepslitters 3 which could be equally as good.

I read somewhere once that a developer in Rare on average only works on two games before quitting.

Rare seem in a sorry state anyway, they REALLY need to sort out their priorities i.e. Conker, Perfect Dark, not stuff like Ghoulies, which there isn't much demand for...
Thu 01/01/04 at 15:44
Regular
Posts: 18,185
PD0 being moved from X-box 1 to 2 was discuss ages ago. Kameo may have not been worked on now for many months... it is like Galleon... goes on for bloody ever and never appears.

Rare haven't 'lost it' they're just having some teething problems at the moment... Starfox was rushed (but after 3 and a half years there is no way it should have been rushed)... Gholies had its moments...

They're still doing an impressive show for Nintendo so we know they can't have completley lost it.
Wed 31/12/03 at 16:25
"I love yo... lamp."
Posts: 19,577
I loved Blast Corp.

From that thread things don't look that good. But everything I saw there I take with a pinch of salt. Because I know fine well, as do any of you with jobs, that employees always complain about management and how the are a bunch of idiots. Even when that really isn't the case.

It would be ludicrous to can Kameo at this stage. And as for PD0 being on Xbox 2 well that has been rumoured for a long time.

MS aren't a bunch of idiots, because idiots don't get to lead the biggest company in the world. The more emails from employees if things are that bad to.. um.. JJ Gallard? and things would start to change.

In the mean time I'll just sit and wait somewhat impatiently as I know they are talented and I know they can produce absolute masterpieces when they put their minds to it.
Wed 31/12/03 at 16:08
Regular
Posts: 10,437
Hedfix wrote:
> Oh and rare usually make silly, small and quirky games early on in a
> consoles life (Blast Corps, Diddy Kong Racing, Killer Instinct etc).

Yes, but all those games are great, Grabbed by the Ghoulies and StarFox Adventures are just plain rubbish.
Wed 31/12/03 at 15:20
Regular
"gsybe you!"
Posts: 18,825
They had big coconut guns and things!
Wed 31/12/03 at 15:10
Regular
"8==="
Posts: 33,481
Normally I don't like platform games but DK64 and Mario 64 got a lot of play out of me.

Definately a cut above the rest.

Now if only you could shoot things a bit more...
Wed 31/12/03 at 15:02
Regular
Posts: 11,373
Hhhmm, I enjoyed DK64 too but maybe I liked both games 'cause I've been a fan of the Kong family ever since I got a SNES. Ah well :D
Wed 31/12/03 at 15:00
Regular
"8==="
Posts: 33,481
Lipe wrote:
> Diddy Kong Racing was actually pretty good, didn't like Blast Corps
> though :S

I didn't like DKR but I found Blast Corps mildly diverting, DK64 was good but nothing beats Rare's games where you shoot things. ;D

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