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Perfect Dark 2 has been canned from XBOX 1 and is going over to XBOX 2.
Sabre Man Stamped has been canned from XBOX 1 and may not even be made for XBOX 2.
Kameo looks like its not going to be finished and may be canned.
Ghoulies has just been launched, sales are not to good and it should have been canned.
Full topic can be found here (don't laugh too hard, what have they done ?)
http://www.fatbabies.com/phpbb/viewtopic.php?t=4302
>
> Note: I said "home console" not handheld.
Okay but why say they haven't made a good home console game in the last 4 years... why not count Gruntilda's revenge.
In the last 4 years they've made a total of 3 home console games and one of them was Conker.
Nuff said.
> Their last fantastic game was Gruntilda's revenge released about 4
> months ago.
Note: I said "home console" not handheld.
That looks like one hell of a first party line up!
> Yeh, I read that article too but I dont understand it!
> Whats the point? If you are a games programmer/developer/artist
> whatever, why would you jump from one ship to another? Especially
> from Rare, a company with such a good track record!
>
> I suppose companies like EA, Activision etc would wooo these people
> with unmissable financial packages and opportunities.
>
> Just guessing!
NGC stated this and the reason being that the standards are so high that there is a lot of pressure at the company to do a good job. So they leave for a less stressful, less long, unpaid hours etc...
> Rare haven't 'lost it' they're just having some teething problems
Teething problems? They haven't made a decent home console game for over four years.
> I prefer to think that the Xbox2 is going to be released with the most
> amazing line up of games ever seen.
Yup, if Banjo 3 is also done for release, it could just be the perfect release. Although if Nintendo does get Metroid Prime 2, Too Human and the other promised launch titles, it could be a close one.
> I read somewhere once that a developer in Rare on average only works
> on two games before quitting.
Yeh, I read that article too but I dont understand it!
Whats the point? If you are a games programmer/developer/artist whatever, why would you jump from one ship to another? Especially from Rare, a company with such a good track record!
I suppose companies like EA, Activision etc would wooo these people with unmissable financial packages and opportunities.
Just guessing!
> I loved Blast Corp.
>
Blast Corp, was that the game where you have different vehicles and had to completely blow up buildings in a time limit ? I remember the game but can't remember the name