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"Bit of News about Rare"

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Wed 31/12/03 at 12:32
Regular
"Dont come here ofte"
Posts: 4,264
Info from Rare employee

Perfect Dark 2 has been canned from XBOX 1 and is going over to XBOX 2.

Sabre Man Stamped has been canned from XBOX 1 and may not even be made for XBOX 2.

Kameo looks like its not going to be finished and may be canned.

Ghoulies has just been launched, sales are not to good and it should have been canned.


Full topic can be found here (don't laugh too hard, what have they done ?)

http://www.fatbabies.com/phpbb/viewtopic.php?t=4302
Sat 10/01/04 at 12:55
Regular
"thursdayton!"
Posts: 7,741
No need to quote half a page ;)

Galacticdramon wrote:
> Well that's what I heard, so it must be the person who told me it
> who's speaking total garbage. How am I to know about the new games if
> I don't even get Nintendo magazines?

Well there's this thing called the internet..

> Anyway when's this new StarFox game coming out?

No idea.. probably Autumnish this year in Japan, Springish 2005 over here I'd guess. Is it even still being called Starfox Armada?
Sat 10/01/04 at 12:04
Regular
"??????"
Posts: 1,497
dooz2k2 wrote:
> Galacticdramon wrote:
> On the subject of Rare, I think they're TRAITORS!!! And now Bill
> Gates
> is refusing to do any more Donkey Kong or Star Fox games!
> BUT...every
> copy of the following...
>
> Mario Kart: Double Dash!!
> Mario Kart: Super Circuit
> Super Smash Bros: Melee
> Donkey Kong Country
> Star Fox Adventures
>
> ...gives Bill Gates even more money, because they have Rare
> characters in them! BTW, is Banjo-Kazooie: Grunty's Revenge a Rare
> game? I'm not sur, but if so, that will give Bill more cash, too!
>
> you speak total garbage!!
>
> the donkey kong series is owned by NINTENDO, they made the first
> donkey kong games, but i doubt you have heard of them(here's a tip,
> the first was called "donkey kong"). this was long before
> Rare started making them, they just took over game production for the
> SNES games.
> therefore, bill gates has NO control whatsoever over donkey kong or
> starfox(there is a starfox game being made by namco at this very
> moment...i think its namco)(donkey konga just came out in japan, are
> you just an idiot for not knowing?)
> yes, the banjo-kazooie game on GBA was made by rare, they are still
> making game boy games.
>
> i sincerely hope this was a wind-up, because nobody could honestly be
> this stupid.

Well that's what I heard, so it must be the person who told me it who's speaking total garbage. How am I to know about the new games if I don't even get Nintendo magazines? Anyway when's this new StarFox game coming out?
Sat 10/01/04 at 01:34
Regular
Posts: 18,185
The game wasn't completley re-worked... a year and a half to add some space sections and develop for a higher format does not ruin 3 and a half years development time.

Look Conker took 4.5 years to appear...

This is the worlds sloppiest developer.
Fri 09/01/04 at 22:50
Regular
"thursdayton!"
Posts: 7,741
Strafio wrote:
> tphi wrote:
> Strafio wrote:
> the playability of the
> controls, in the spaceship and land, which is where the game was let
> down.
>
> No, where it was let down was in the boring repetitive and
> unimaginative gameplay. And the playability of the controls.
>
> So basically what I said?
>
> You mong! :-P

Nope, you said they playability of the controls, meaning how well the controls of the game play, eg. the control system which was ripped from Zelda.

You didn't mean the gameplay, which is what I was talking about.

So basically not what you said.

*You* mong.
Fri 09/01/04 at 22:09
Regular
Posts: 9,848
dooz2k2 wrote:
> i sincerely hope this was a wind-up, because nobody could honestly be
> this stupid.

Hehe!
You'd be surprised! :-D
Fri 09/01/04 at 22:08
Regular
Posts: 9,848
tphi wrote:
> Strafio wrote:
> the playability of the
> controls, in the spaceship and land, which is where the game was let
> down.
>
> No, where it was let down was in the boring repetitive and
> unimaginative gameplay. And the playability of the controls.

So basically what I said?

You mong! :-P
Fri 09/01/04 at 22:01
Regular
"You! Obey the fist!"
Posts: 468
Galacticdramon wrote:
> On the subject of Rare, I think they're TRAITORS!!! And now Bill Gates
> is refusing to do any more Donkey Kong or Star Fox games! BUT...every
> copy of the following...
>
> Mario Kart: Double Dash!!
> Mario Kart: Super Circuit
> Super Smash Bros: Melee
> Donkey Kong Country
> Star Fox Adventures
>
> ...gives Bill Gates even more money, because they have Rare
> characters in them! BTW, is Banjo-Kazooie: Grunty's Revenge a Rare
> game? I'm not sur, but if so, that will give Bill more cash, too!

you speak total garbage!!

the donkey kong series is owned by NINTENDO, they made the first donkey kong games, but i doubt you have heard of them(here's a tip, the first was called "donkey kong"). this was long before Rare started making them, they just took over game production for the SNES games.
therefore, bill gates has NO control whatsoever over donkey kong or starfox(there is a starfox game being made by namco at this very moment...i think its namco)(donkey konga just came out in japan, are you just an idiot for not knowing?)
yes, the banjo-kazooie game on GBA was made by rare, they are still making game boy games.

i sincerely hope this was a wind-up, because nobody could honestly be this stupid.
Fri 09/01/04 at 21:37
Regular
"??????"
Posts: 1,497
On the subject of Rare, I think they're TRAITORS!!! And now Bill Gates is refusing to do any more Donkey Kong or Star Fox games! BUT...every copy of the following...

Mario Kart: Double Dash!!
Mario Kart: Super Circuit
Super Smash Bros: Melee
Donkey Kong Country
Star Fox Adventures

...gives Bill Gates even more money, because they have Rare characters in them! BTW, is Banjo-Kazooie: Grunty's Revenge a Rare game? I'm not sur, but if so, that will give Bill more cash, too!
Fri 09/01/04 at 16:15
Regular
"thursdayton!"
Posts: 7,741
Strafio wrote:
> the playability of the
> controls, in the spaceship and land, which is where the game was let
> down.

No, where it was let down was in the boring repetitive and unimaginative gameplay. And the playability of the controls.
Fri 09/01/04 at 02:17
Regular
Posts: 9,848
AfroJoe wrote:
> Strafio wrote:

> And, rushed out? It was in development for 5 years...

It was completely re-worked during the last year and a half.
It was the end that was rushed.

They didn't stop to think and brush up the playability of the controls, in the spaceship and land, which is where the game was let down.
The graphics and effects showed where the last 2 years of Gamecube devellopment had gone.




As to Rare's other games.
Some of them were a bit hit and miss, but the misses were where they tried to copy Nintendo.
Starfox trying to be Zelda, Donkey Kong 64 trying to be Mario 64.


In the Goldeneye Vs Perfect Dark argument, as Goldeneye was the original, Perfect Dark was NEVER going to blow people away in the same way.
But other than a few mis-haps in level design, the game was fantastic.

Yeah there was slowdown, but only when there was splitscreen AND several CPU controlled AI bots running around.
Goldeneye suffered from slowdown in just 4 player mode sometimes, and in the singe player mode too.

I'd say the Perfect Dark was a bigger improvement over Goldeneye than Windwaker over Orcarina and Rare didn't need a more powerful system to do it! :-P

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