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Goldeneye is still THE DADDY of first person shooters, and Fifa 99 is as good as Pro Evo 3 for its playability (not graphics though). WWF No Mercy is still the best wrestling game out there, no contest, the smackdown titles dont even come close to its prowess.
I still like my PS2 but the N64 is just, well, more fun!
P.S. XIII kicks a**e!!!!
My point being: I'd say both games were equal in playability. Perfect Darks extra options make the difference. Goldeneye was good in everything it had, but so was Perfect Dark...
Granted that paint was so well applied that it was still fairly fresh and still provided hours of fun, but other than a few new idea's (like the farsight for example) you generally weren't doing things for the first time.
Playing with the enemy AI, shooting them in different places and watching the animation, blowing bodies around, mastering the headshot, using gadgets and the like, shooting out cameras, sniping unsuspecting targets... we'd already done all that to death.
It was still fun to do it again, but we wouldn't come back again and again, like we did in Goldeneye, to play around some more, messing around with glitches (trying to get back into the vent :-)), messing around using new cheats...
In the multiplayer too.
Having played Goldeneye to death and back, we rarely played Perfect Dark without scores of simulants to spice things up.
We had the same thing with Smash Brothers Melée.
Better than the prequel in EVERY way, only once the fresh paint peeled off, it was same game as yesteryear with new greased joints and a lick of paint.
That's why as great as sequels are, they'll never be as mind blowing and a brand new, original, innoative game.