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"When Dringo snapped..."

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Wed 14/04/04 at 10:15
Regular
Posts: 18,185
Being a die-hard Nintendo fan is not easy you know. Every morning I get up, bow to my Gamecube, kiss all my joy pads and religiously study the manuals of all my Nintendo games (SNES. NES, N64, Gamecube and Gameboy). Every piece of negative news I spin into a positive light, I do it so well, Nintendo should hire me as their PR wizard.

But I’ve had enough. Nintendo you are one ******* stupid bloody piece of ****. That’s right it is I, the legendary Dringo, he who can not be slain by Playstation and starves off the threat of the X-box who is saying this you proud ******. What the hell are you playing at? I’m a WESTERN NINTENDO FAN, I don’t get all those ******* titles from Japan with the words Giftipia or Animal Forest printed on the side. And the ones I do get, Doshin the ******* Giant, turns out to be a pile of utter toss.

Every time I spin some negative news article into a positive light but why? Who’s the idiot now ah? You cut second party ties with a certain Left Field, Left Field (NBA courtside and Excitebike 64) are your sports developer; they make your sports games. But oh look you don’t REALLY need them now SEGA has gone multi-format with their sports range. So remove them, who cares. Oh well look at that, less than a year later and SEGA cancel all their sports titles for the Gamecube. WOOPS! Now whom can you turn to? That’s right NO ONE, I have noticed you are now making your own mature sports games (the upcoming Legend of Golfer) but it’s too late.

Ah yes Nintendo, now onto Rare Ware. My previous status was that “they’re crap anyway” and that “they lost Nintendo money”. ********, you ARE dumb aren’t you Nintendo? Want to know why they didn’t make you much money in the year before you sold them? Because they didn’t ACTUALLY release any bloody games! Rare Ware are an unresponsive developer but they were your other half, they are more than Silicon Knights, Left Field, HAL etc... put together. They made Banjo, Conker, Killer Instinct, Donkey Kong and Perfect Dark… all of these are BIG Nintendo releases, well they would have been if you hadn’t ******* sold them! Look at this, your sales aren’t up to scratch! Could this be down to a certain absence of a company that made half your AAA titles? It nearly forced me away, but then that was okay, at least you have Retro Studios and Silicon Knights.

Oh Sympathy where have you gone.

First off you crush Retro Studio’s. A bit of a re-shuffle was needed, EAD’s help was appreciated on Metroid Prime. BUT did you really need to destroy the 4 teams that were there into 1? Raven Blade, that racer and that football game WAS exactly what Nintendo Gamecube lacks. A decent footy game, a decent exclusive racing title and a mature action RPG. But you cancelled them. Did you really have to scrap all those games?

And now modern day. The one that made me snap. I love Silicon Knights. True they are hardly a true example of Nintendo (prefer cinematic gameplay and adult games) but that was the point. Nintendo you’ve told me time and time again how you want to be more “adult” and Eternal Darkness and Metal Gear Solid: The Twin Snakes are YOUR most mature games. And you cut ties with the company behind them? Too Human can now return to the PS2, which it was originally coded for, and you’ve lost yet another special western developer.

I know Nintendo. You have loads of second parties, some I never even knew about including that new sports developer SETA (ever heard of them? No neither have I). But Rare, Silicon Knights, the full Retro team and Left Field could have all pushed Nintendo in both Europe and America. You would have defeated Microsoft and competed more fiercely. But instead you try to get exclusives from other companies that simply do not sell. Capcom are having to cancel their plans to keep Viewtiful Joe and Killer 7 exclusive and cannot wait for the Resident Evil deal to expire. Namco are doing okay but that’s because they hardly support Nintendo as much as they support Sony. SEGA have been drifting away ever so slowly, remember the Virtual Fighter RPG and the sonic series were once exclusive to Nintendo. They are both now lost.

So tell me Nintendo, who do you have left to sell your product to the western world? You don’t have Rare, you don’t have Silicon Knights, you don’t have Left field. Christ you don’t even have Capcom anymore. And in fact you’ve even lost Dringo, your most avid supporter. Sure I love Zelda and Mario, but I’m a western gamer, I have western needs and the only western game you actually make is Metroid Prime, and I don’t even like it.

Maybe one day you’ll acquire some killer, high profile companies such as Capcom, Midway or Free Radical Design. But in the mean time I need to raise funds for an X-box. After all a western Nintendo fan needs his Rare.

Dringo.
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Fri 16/04/04 at 23:00
Regular
Posts: 9,848
I loved my four player splitscreen gaming, but you can't always get the opponents you need so Live is better than not Live.

Besides, as good as four players are, I want more. :-)
I want to work with my 3 friends and play against someone who can't see my Sniper crosshair. :-)


I mean, I wouldn't go as far as to choose online over splitscreen, but having both? Can only give you the very best of both worlds, which are even better combined! :-)
Fri 16/04/04 at 22:42
Regular
"8==="
Posts: 33,481
Well actually I tend to slaughter people in offline games so if they can actually kill some people online (usually not me) it improves the social aspect of gaming.

Also there's the strong element of teamwork a lot of live games have. Although this works offline you can't have an 8 player team vs game as easily offline.

I now split the signal to two tv's for offline multiplayer gaming so as to give everyone their own screen. This also helps for online split screen gaming.

As for the social aspect of online gaming: you already admitted you hardly play it so it's unlikely you'll play with the same people online every couple of days or so, that's pretty social if you're having fun and a good laugh.
Fri 16/04/04 at 22:39
Regular
"thursdayton!"
Posts: 7,741
Mav wrote:
> I just don't understand Nintendo. Why is their business policy
> "out with the old, in with the new" while their development
> one is the exact opposite? They have disgregarded two incredibly
> promising companies when they should have been expanding and building
> them. Sometimes all I think it needs is for someone from the UK to
> just go up to them, slap 'em across the face and tell them what
> they're doing wrong. Because their mistakes are that simple.

They do deserve a slap. Too great companies gone.. Silicon Knights because they wanted deep storylines and complex graphics, which is not what Nintendo wants - to simplify and to focus on gameplay.

They're digging their own grave if this sort of thing goes on.
Fri 16/04/04 at 22:38
Regular
Posts: 9,848
Dringo wrote:
> Between CBFD and Gamecube there were:
>
> Indianna Jones (USA only)
> Banjo Tooie
> Battle for Naboo
> Paper Mario
> Tony Hawks 2
> Mario Party 6
>
> Not a massive line up but still a very good one.

Other than Banjo Tooie (which was the same time as Conker) it was just third party leftovers.

> If you honestly believe Nintendo can make money from an old console
> then you are VERY wrong. The N5 is backwards compatible with the
> Gamecube but that is irrelevant because the PS3 and Xenon with their
> new online systems, better graphics and better advertisement will
> simply outsell it.

Are you kidding?
ALL the profit is made on the old system because the games make the profit.
The devellopment, advertising and getting a new console out there is where the money goes.

The only reason why an old console stops making money is because it can't cut the mustard with games anymore. After Perfect Dark, I didn't think the N64 really had it anymore.
The Gamecube can still keep going.

The PS3 and "Xennon" changes are going to be so superficial that they'll see a cube and games for a fraction of the price and choose that.


> Nintendo are losing out to them as it is. Not releasing a follow up
> console is like saying goodbye to them... it is stupid. Nintendo have
> obviously been working on new hardware for sometime (the DS being a
> prime example). By letting the PS3 and Xenon get a massive head start
> over Nintendo is something that SHOULDN'T happen. The PS1 is
> £40 at the moment with a game... that isn't selling. What makes
> you think the Gamecube will?

The PS1 is crap, that's why.
It was good for it's time, but by the end, that games were barely worth looking at compared to the N64 and Dreamcast games.
The N64 too had problems with power.

The Dreamcast might've just lasted only the PS2 beat it on hype.
And even then, on the PS2's launch, anyone who knew anything about gaming could tell you that the DC was a lot better.

> Third parties will not support a smaller system, they will want to be
> porting games accross from the PS3 etc... but they can't because
> Nintendo's machine is inferior. Nintendo will lose ALL multi-format
> games... that means EA, Ubi-soft, Namco and, to an extent, SEGA.

Where smaller is?
If more cubes are being sold then there'll still be a market for games.
Devellopers only ditch a console when it's truly obselete.


> Tell me how does the idea of Nintendo selling the machine and
> software at a loss, to people that only want a better, faster machine
> without any third party support...

No loss. They're still selling for profit now and that's at £80.
Cutting to £60 would make even, and throwing in a free game won't be a loss because you're giving it to someone who wouldn't have bought it otherwise.

Players choice still makes a profit, just not as big as full price, and when there are more sales then these smaller profits add up.
And I can't see Sony or MS doing anything with their machine to pull the masses. Online fanatics will lap it up, but the casual will think, why splash out £300 odd when the old one's still fine?

> actually hope to make any money?

:-)

> I agree, graphics isn't the future... I hope the N5 will (and I know
> it will) create new ideas for gaming, controllers with inbuilt touch
> screens, wireless everything, free online gaming from Nintendo even
> bloody trasnformanble controllers... I dunno what they plan. But
> it'll be good. And to try and extend the Gamecube's life span would
> be a disaster.

You're falling for the trap of thinking that Nintendo need to keep up with MS and Sony's power race. The N64 and PS1 left us wanting more power.
The games were blocky with clumsy controls and a poor framerate and options were limited.

Has ANYONE been disappointed by the Gamecube or Xbox's lack of power?
There's been disappointments with what Nintendo have done with it, but nothing hardware wise.


GTA3 gave the casuals as much power as they needed.

Some are going to jump on the bandwagon, but most are going to think, what's the point?


The PS2 didn't get huge until GTA3.
What's going to make the gamers splash out this time?


By the looks of things, the online nature means that both Sony and MS are going for a more long term plan this time.
This suits their plans and their markets.

And Nintendo, if they have ANY sense, are aiming for a different market (which includes buyers from both markets, so they go alongside the Xbox/PS rather than against... see?).

:-)
Fri 16/04/04 at 22:35
Regular
Posts: 13,611
Hedfix wrote:
> You can have mates round for gaming and that gaming can be on Live
> either through more than one Xbox or through an Xbox game which
> allows split screen online play.
>
> Like I said earlier: Best of both worlds.

Honestly though, very few can do that and even then I would presume (what with the single screen and headset) your focus is still on your game rather than the people around you.

I've played split-screen Live and it gets very boring very quickly. In fact it's even worse than online multiplayer by yourself, as it really does remove the social aspect.
Fri 16/04/04 at 22:35
Regular
"8==="
Posts: 33,481
Mav wrote:
>
> However, I cannot look on the bright side of this. Why? Because a
> friend of mine bought a GameCube purely for Eternal Darkness and the
> prospect of a sequel.

Yep my friend has had the Cube for a week and he's already got Sunshine, Eternal Darkness and Zelda:WW.

See? I'm HELPING Nintendo by shifting my Cube. :)
Fri 16/04/04 at 22:32
Regular
"8==="
Posts: 33,481
Mav wrote:
>
> I wouldn't really say that the Xbox was an ideal console for
> conventional multiplayer.

Well I would:

1. 4 ports
2. HD
3. Lots of multiformat multiplayer games
4. Additional bonus of being able to play PC style 'each person has their own screen' games.
Fri 16/04/04 at 22:31
Regular
Posts: 13,611
tphi wrote:
> Basically Mav it goes like this. Silicon Knights will still do games
> for Cube, but they'll be multi-format now. *Cries* And Factor 5 is
> stopping doing stuff for Cube, but is staying with Nintendo to work
> on N5 and DS stuff. Whether they'll do stuff for Xbox/PS2/PSP as well
> is unknown.

You see, I could look on the bright side of this. Like Dringo said, Factor 5 make a game every year and a half and Rebel Strike wasn't that great, while Silicon Knights have done just one original game for Nintendo. Additionally, there has already been and there soon will be the acquisition of new companies to develop exclusive titles for the GameCube to counter balance these losses.

However, I cannot look on the bright side of this. Why? Because a friend of mine bought a GameCube purely for Eternal Darkness and the prospect of a sequel. Because I have managed to justify that Nintendo are not a "children's company" with the exclusive Rogue Squadron series and every Silicon Knights game. Because Too Human looks Too Damn Good.

I just don't understand Nintendo. Why is their business policy "out with the old, in with the new" while their development one is the exact opposite? They have disgregarded two incredibly promising companies when they should have been expanding and building them. Sometimes all I think it needs is for someone from the UK to just go up to them, slap 'em across the face and tell them what they're doing wrong. Because their mistakes are that simple.

> Feel free to weep now..

Indeed. Silicon Knights were a great developer, and Factor 5 knew how to make a game that sells copies as well as consoles.
Fri 16/04/04 at 22:29
Regular
"8==="
Posts: 33,481
+ There's gamespy/xboxconnect for the system link games.
Fri 16/04/04 at 22:28
Regular
"8==="
Posts: 33,481
Mav wrote:
>
> I've played enough of it to realise that it's best in small amounts,
> and doesn't touch the more social multiplayer side of gaming -
> getting mates round and making a thing of it.
>
Once again I have to point out that these two are NOT mutually exclusive (I think that's the right term).

You can have mates round for gaming and that gaming can be on Live either through more than one Xbox or through an Xbox game which allows split screen online play.

Like I said earlier: Best of both worlds.
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