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"Why do you jism over crap games?"

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Wed 05/05/04 at 19:13
Regular
"aka memo aaka gayby"
Posts: 11,948
None of the Gamecube 'classics' are actually all that great and Nintendo themselves haven't made a genuinely excellent game in years. All they churn out is this overcomplicated boring pretentious toss. Deep? Developing storylines? Pffft...you're the ones who constantly criticise others for valuing themes and graphics over gameplay... If anything, Nintendo are one of the worst for plastering their games with excess crap that disguises dull, repetitive and lacking gameplay.

Give me Streets of Rage any day.
Thu 06/05/04 at 00:39
Regular
Posts: 18,185
Right can I put Rickoss and anyone else who maybe confused straight.

Eternal Darkness/NBA Courtisde 2002/Starfox Adventures.... these are 3 games that are by (at the time of release) a second party developer (Silicon Knights/Left Field/RARE WARE).

Metroid Prime is made by 2 companies, Nintendo's EAD and Retro Studio's...

Now it annoys me that people refer to the game as a Nintendo second party production. For starters EAD is a Nintendo company... but so is Retro Strudio's. Retro Studio's are not a Nintendo second party developer, they are a Nintendo first party developer. Nintendo own them 100%, like Intelligent Studio's, EAD and NTSC... Retro are actually the name of a Nintendo team studio.

Therefore Metroid Prime is a first party game, like Mario and Zelda.

Anyway onto the original post. How many posts have you read mate that has a Nintendo fan praising Wind Waker because of the storyline. I agree with you so much, Strafio and many others have argued that Wind Waker is lacking due to the poor story. I claim the stroy is irrelevant and that the sea addition, the flying ability and the fantastic new control system makes this Zelda game the best yet.

Pikmin is a RTS game where you collect things, the stroyline was thrown on top.

Sunshine's storyline is laughable.

Metroid Prime's storyline can actually be missed if you don't scan things, the game stops the crisis of repetition by introducing you to new abilities as the game progresses allowing you to change how you play. In fact Sunshine did this with the backpack to a reductive affair and Wind Waker does to. Sure the simply mechanics are similar but the additional items and abilities the games throws at you keeps the gameplay fresh.

Mario Kart is a prime example of Nintendo desperate to keep the series interesting by allowing so much depth in tactical play... there is no storyline or flash graphics here.

The only game from a first party Nintendo developer that goes a bit OTT with graphics and sound is 1080... but that had the Gameplay to match.

Your argument is poor... storylines are thrown over the gameplay... Monkey Ball is a prime example.
Wed 05/05/04 at 23:23
Regular
Posts: 15,681
That's exactly what I was thinking just as I re-opened this thread on my screen :D
Wed 05/05/04 at 23:13
Regular
"thursdayton!"
Posts: 7,741
Edgy wrote:
> I think Memorandum actually has a problem with games in general

He does if he jisms over them.
Wed 05/05/04 at 22:47
Regular
Posts: 15,681
I think Memorandum actually has a problem with games in general than Nintendo - he's just putting the blame on one company as a psychological way of making others seem better.

"Overpretentious"

So you're saying games are meant to be real now?

Deep and developing storylines? Nintendo have never been into that. They've focused on the gameplay giving a brief story as a background.

"Nintendo are one of the worst for plastering their games with excess crap that disguises dull, repetitive and lacking gameplay."

I don't know a single game that doesn't have the same repetitive gameplay throughout. Sports games are the same throughout their matches. Racing games are the same thing over and over again with different courses. First Person Shooters are the same throughout their games.

I can't see what your problem is.

If its that you don't like Nintendo's games then don't buy them - surely that's easier than trying to annoy a few people on a message board who do enjoy the games.
Wed 05/05/04 at 22:30
Regular
"gsybe you!"
Posts: 18,825
I would say that there are, in my experiance, pant moisteningly good games on any console ever...
Wed 05/05/04 at 22:27
Regular
"Puerile Shagging"
Posts: 15,009
I would say there is no pant moisteningly good game on the cube.

Resident Evil games are very good, as is Zelda.
Wed 05/05/04 at 22:25
Regular
"gsybe you!"
Posts: 18,825
Hoho.

Resident Evil is like a 6yr old game with lovely graphics and some updated features - the puzzles are the same. Some hate, some love.

Why do you need to complain?
Wed 05/05/04 at 22:16
Regular
Posts: 9,848
Hehe!

Nothing will EVER satisfy you! :-D



I recommend Ebay for a MegaDrive with Streets of Rage, only you'll be bored with that within a few days too! :-P
It's more repetitive than any Cube game.
Wed 05/05/04 at 22:06
Regular
"aka memo aaka gayby"
Posts: 11,948
The only console I own is the Gamecube. And I find the games rubbish.

Except Mario Sunshine and Super Monkey Ball.
I liked Resident Evil at the start but it grew tiresome when I realised that solving obscure puzzles constantly was stupid and pointless.

Most others I've just rented and decided against buying.
Wed 05/05/04 at 22:01
Regular
Posts: 13,611
But you're basing that theory entirely on your opinion of Nintendo games.

For someone, like me, who is actually really enjoying their modern titles such as Metroid Prime (though few can deny they're not as good as they used to be), Nintendo do offer an alternative to the rest.

All of my GameCube games are exclusive, and over half are published by Nintendo. I couldn't get that consistent level and standard of enjoyment in games out of any other company than Nintendo.

I'm not entirely disregarding all other games - far from it. I own a PS2 and Xbox and really enjoy the standard of some games on both. It's just that there's a lot of crap on the shelves today and I'll stick by Nintendo because I know that they don't contribute to that.

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