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"Some upcoming 360 titles of interest."

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Tue 09/01/07 at 17:46
Regular
"8==="
Posts: 33,481
Shadowrun [30/03/07] - Looks frickin' sweet. An FPS with magic and some seriously cool looking effects. Online only too so you know all the effort's gone into the online, by default. Also: Flying, teleportation, fireballs... hoo hoo!


The Darkness [30/03/07] - This also looks amazing. Being able to pick up and throw cars with your darkness powers looks great, really like the look of the whole setup where you have to power up in the dark to bring about your evil little minions.


Crackdown [23/02/07] - This looks like a metropolis straight out of 2000AD. Big cartoony (graphic novel) graphics, loads of over-the-top things to do and a big free space to do them in. Can't wait!


Bioshock [24/08/07] - Ripping apart the FPS and re-building it piece by piece. Very Deus-Ex. Intriguing AI system based around the living city. Moral choices are left up to the player. You can get creatures to fight each other and slip-by un-noticed or finish off the winner. Heavily interactive environment too. Modify your own weapons and yourself too seeing at it's heavily based upon genetic modification. You can shutdown and hijack offensive bots to defend you. Creatures behave dynamically, they're trying to avoid scripted events with this. It's non-linear so there's plenty of places to explore. Basically: one of this year's must have titles.


Battlestations Midway [23/02/07] - This looks fun, plenty of playable craft (not just planes it seems) and it seems as if the delay has been used to add plenty more detail to it over it's nearest rivals (Over-G, Blazing Angels).


Assassins Creed [01/07/07] - A Medieval Splinter Cell with added crowd gimmic. The plot's shrouded in secrecy but it should do the business. Like the 'removed finger replaced with dagger' idea too. Freerunning concept is cool, plenty of bits to climb it seems - wonder how limited it'll actually be in the finished product. Really nice looking sword-fighting and a spicy level of difficulty to combat too it seems (but what else would you expect from a stealth game from Ubisoft?)


Mass Effect [30/03/07] - KOTOR meets Deus Ex meets Babylon 5. This is looking great especially with the Full Spectrum Warrior style battles.


Stranglehold [1/03/07] - Midway's Max Payne with super destruction and added moves. This should atleast be a great rental but hopefully there's more depth to it than it currently seems to have. Seems to be a lot less 'walk into a room' than Max Payne - the fighting seems to flow a lot better rather than Max Payne's stops and starts - more targets and more room for on-the-fly tactics equals more fun in my book.


Kindom Under Fire: Circle of Doom [TBA] - 4 player co-op over live. More of a hack and slasher than the previous games but don't expect the strategy elements to be completely non-existant.
Wed 10/01/07 at 10:39
Regular
"Picking a winner!"
Posts: 8,502
Too many games and not enough ££££. :0)

There are some excellent looking games along the way. Lets hope the multiplayer side to a good few of them is high too.
Wed 10/01/07 at 08:45
Regular
"8==="
Posts: 33,481
Aye, didn't want to mention some of the 'absolute givens' such as GRAW 2, Burnout 5, Fable 2, GTA IV and Halo 3.

It'll be interesting to see how many people get GRAW 2 now there's more competition out there than when the first one was released. Wouldn't be surprised if it sells less than the first.

With the possible exceptions of Shadowrun and the KUF title these are all fairly original licences and there's a nice lack of numbers after their names! :D

Anyone else noticed the sudden decline of people complaining about "endless sequels"? Woo hoo!
Wed 10/01/07 at 08:33
Regular
Posts: 14,437
Also might be worth noting that if you purchase Crackdown, you get to play Halo 3 Multiplayer beta when it launches :)
Tue 09/01/07 at 17:46
Regular
"8==="
Posts: 33,481
Shadowrun [30/03/07] - Looks frickin' sweet. An FPS with magic and some seriously cool looking effects. Online only too so you know all the effort's gone into the online, by default. Also: Flying, teleportation, fireballs... hoo hoo!


The Darkness [30/03/07] - This also looks amazing. Being able to pick up and throw cars with your darkness powers looks great, really like the look of the whole setup where you have to power up in the dark to bring about your evil little minions.


Crackdown [23/02/07] - This looks like a metropolis straight out of 2000AD. Big cartoony (graphic novel) graphics, loads of over-the-top things to do and a big free space to do them in. Can't wait!


Bioshock [24/08/07] - Ripping apart the FPS and re-building it piece by piece. Very Deus-Ex. Intriguing AI system based around the living city. Moral choices are left up to the player. You can get creatures to fight each other and slip-by un-noticed or finish off the winner. Heavily interactive environment too. Modify your own weapons and yourself too seeing at it's heavily based upon genetic modification. You can shutdown and hijack offensive bots to defend you. Creatures behave dynamically, they're trying to avoid scripted events with this. It's non-linear so there's plenty of places to explore. Basically: one of this year's must have titles.


Battlestations Midway [23/02/07] - This looks fun, plenty of playable craft (not just planes it seems) and it seems as if the delay has been used to add plenty more detail to it over it's nearest rivals (Over-G, Blazing Angels).


Assassins Creed [01/07/07] - A Medieval Splinter Cell with added crowd gimmic. The plot's shrouded in secrecy but it should do the business. Like the 'removed finger replaced with dagger' idea too. Freerunning concept is cool, plenty of bits to climb it seems - wonder how limited it'll actually be in the finished product. Really nice looking sword-fighting and a spicy level of difficulty to combat too it seems (but what else would you expect from a stealth game from Ubisoft?)


Mass Effect [30/03/07] - KOTOR meets Deus Ex meets Babylon 5. This is looking great especially with the Full Spectrum Warrior style battles.


Stranglehold [1/03/07] - Midway's Max Payne with super destruction and added moves. This should atleast be a great rental but hopefully there's more depth to it than it currently seems to have. Seems to be a lot less 'walk into a room' than Max Payne - the fighting seems to flow a lot better rather than Max Payne's stops and starts - more targets and more room for on-the-fly tactics equals more fun in my book.


Kindom Under Fire: Circle of Doom [TBA] - 4 player co-op over live. More of a hack and slasher than the previous games but don't expect the strategy elements to be completely non-existant.

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