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The Darkness [30/03/07] - This also looks amazing. Being able to pick up and throw cars with your darkness powers looks great, really like the look of the whole setup where you have to power up in the dark to bring about your evil little minions.
Crackdown [23/02/07] - This looks like a metropolis straight out of 2000AD. Big cartoony (graphic novel) graphics, loads of over-the-top things to do and a big free space to do them in. Can't wait!
Bioshock [24/08/07]
Battlestations Midway [23/02/07] - This looks fun, plenty of playable craft (not just planes it seems) and it seems as if the delay has been used to add plenty more detail to it over it's nearest rivals (Over-G, Blazing Angels).
Assassins Creed [01/07/07] - A Medieval Splinter Cell with added crowd gimmic. The plot's shrouded in secrecy but it should do the business. Like the 'removed finger replaced with dagger' idea too. Freerunning concept is cool, plenty of bits to climb it seems - wonder how limited it'll actually be in the finished product. Really nice looking sword-fighting and a spicy level of difficulty to combat too it seems (but what else would you expect from a stealth game from Ubisoft?)
Mass Effect [30/03/07] - KOTOR meets Deus Ex meets Babylon 5. This is looking great especially with the Full Spectrum Warrior style battles.
Stranglehold [1/03/07] - Midway's Max Payne with super destruction and added moves. This should atleast be a great rental but hopefully there's more depth to it than it currently seems to have. Seems to be a lot less 'walk into a room' than Max Payne - the fighting seems to flow a lot better rather than Max Payne's stops and starts - more targets and more room for on-the-fly tactics equals more fun in my book.
Kindom Under Fire: Circle of Doom [TBA] - 4 player co-op over live. More of a hack and slasher than the previous games but don't expect the strategy elements to be completely non-existant.
There are some excellent looking games along the way. Lets hope the multiplayer side to a good few of them is high too.
It'll be interesting to see how many people get GRAW 2 now there's more competition out there than when the first one was released. Wouldn't be surprised if it sells less than the first.
With the possible exceptions of Shadowrun and the KUF title these are all fairly original licences and there's a nice lack of numbers after their names! :D
Anyone else noticed the sudden decline of people complaining about "endless sequels"? Woo hoo!
The Darkness [30/03/07] - This also looks amazing. Being able to pick up and throw cars with your darkness powers looks great, really like the look of the whole setup where you have to power up in the dark to bring about your evil little minions.
Crackdown [23/02/07] - This looks like a metropolis straight out of 2000AD. Big cartoony (graphic novel) graphics, loads of over-the-top things to do and a big free space to do them in. Can't wait!
Bioshock [24/08/07]
Battlestations Midway [23/02/07] - This looks fun, plenty of playable craft (not just planes it seems) and it seems as if the delay has been used to add plenty more detail to it over it's nearest rivals (Over-G, Blazing Angels).
Assassins Creed [01/07/07] - A Medieval Splinter Cell with added crowd gimmic. The plot's shrouded in secrecy but it should do the business. Like the 'removed finger replaced with dagger' idea too. Freerunning concept is cool, plenty of bits to climb it seems - wonder how limited it'll actually be in the finished product. Really nice looking sword-fighting and a spicy level of difficulty to combat too it seems (but what else would you expect from a stealth game from Ubisoft?)
Mass Effect [30/03/07] - KOTOR meets Deus Ex meets Babylon 5. This is looking great especially with the Full Spectrum Warrior style battles.
Stranglehold [1/03/07] - Midway's Max Payne with super destruction and added moves. This should atleast be a great rental but hopefully there's more depth to it than it currently seems to have. Seems to be a lot less 'walk into a room' than Max Payne - the fighting seems to flow a lot better rather than Max Payne's stops and starts - more targets and more room for on-the-fly tactics equals more fun in my book.
Kindom Under Fire: Circle of Doom [TBA] - 4 player co-op over live. More of a hack and slasher than the previous games but don't expect the strategy elements to be completely non-existant.