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The Darkness [30/03/07] - This also looks amazing. Being able to pick up and throw cars with your darkness powers looks great, really like the look of the whole setup where you have to power up in the dark to bring about your evil little minions.
Crackdown [23/02/07] - This looks like a metropolis straight out of 2000AD. Big cartoony (graphic novel) graphics, loads of over-the-top things to do and a big free space to do them in. Can't wait!
Bioshock [24/08/07]
Battlestations Midway [23/02/07] - This looks fun, plenty of playable craft (not just planes it seems) and it seems as if the delay has been used to add plenty more detail to it over it's nearest rivals (Over-G, Blazing Angels).
Assassins Creed [01/07/07] - A Medieval Splinter Cell with added crowd gimmic. The plot's shrouded in secrecy but it should do the business. Like the 'removed finger replaced with dagger' idea too. Freerunning concept is cool, plenty of bits to climb it seems - wonder how limited it'll actually be in the finished product. Really nice looking sword-fighting and a spicy level of difficulty to combat too it seems (but what else would you expect from a stealth game from Ubisoft?)
Mass Effect [30/03/07] - KOTOR meets Deus Ex meets Babylon 5. This is looking great especially with the Full Spectrum Warrior style battles.
Stranglehold [1/03/07] - Midway's Max Payne with super destruction and added moves. This should atleast be a great rental but hopefully there's more depth to it than it currently seems to have. Seems to be a lot less 'walk into a room' than Max Payne - the fighting seems to flow a lot better rather than Max Payne's stops and starts - more targets and more room for on-the-fly tactics equals more fun in my book.
Kindom Under Fire: Circle of Doom [TBA] - 4 player co-op over live. More of a hack and slasher than the previous games but don't expect the strategy elements to be completely non-existant.
Car list is pretty impressive and I'm sure they'll probably add mroe as downloadable content too which would be pretty good.
Anyone know what you get extra in the limited edition tin? Is it just the usual pictures/making off disk or will there be any exclusive game content in the limited edition one?
I don't have a clue about tuning cars and getting the best performance from them so i'll just be using the default settings unless there's an in-depth tutorial explaining what does what.
I'm a bit wary of the system because on the original Forza I once built a replica of my best car and sold it to someone, a couple of weeks later everyone was driving it and I had to go back to the drawing board to come up with a better version.
The other thing about the auction system is that a few 10s of hours offline play (40 hours in the case of the original) tends to unlock everything in the game anyway, making money obsolete after you've already bought everything, but I guess it'll come in handy for those gamers that only ever play online and want the cars without having to unlock them. That'll be the same gamers that rear-end you going into hairpins because they're not used to downdraught and side-swipe you on the straights. Probably.
Overall though, I've been chomping at the bit to get my paws on Forza 2 ever since they announced it way back because the original stomps all over Gran Turismo for tuning, trounces PGR for handling and, unlike Need for Speed where crashes just make you think "Ohh, pwetty", crashes in Forza make you cringe when you wonder what's happened to your wonderful paintjob, they incite road rage, they make you start to think about repair bills, and then you remember it's just a game. (But you DO get a repair bill regardless, damages are deducted from any winnings).
I just had a look at the current car list (you can see it here) and I'm drooling because not only are all of my old favourites there (VW Golf! Toyota Trueno! Mini Cooper!) but it's only about 1/3rd of the final total because they haven't announced the tuner, aftermarket or race class cars yet.
For those rare gamers out there who are wondering what racers are all about and want to try one, I'll stick my neck out and state that the original Forza is the definitive article, I've never played a better racer (although SEGA GT was pretty close I guess, but Forza is still miles ahead). I'm just hoping Forza 2, whilst offering all these new features, retains the original gameplay.
And with the damage to it'll stop those people who charge into the first corner at 180mph and smash into others as there car will be too screwed up to take advantage of it
Anyway, currently, I've only got Saint's Row for my 360, but the big games for me this year are Forza 2, Colin McRae: Dirt and the new GTA.
Two Worlds is STILL down as the 30th of this month and Play've added a load of blurb to it's page now too.
Looks like we're getting the non-MMO version. :)
Edit: Amazon have it listed with no date and gamefaqs have it down as out on the 9th of April in Europe and 26/06 in the US.
> Yep, Ubisoft own Crytek right? They'll be wanting to make it
> multi-format.
>
> It will look better on an uber-PC I expect.
I think EA are actually publishing Crysis. Whoops.
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Also: Two Worlds is STILL down for an end of March release on Play.com and it now has box art so we may be getting a different version on consoles soon with the MMO version coming to PC's (and consoles?) later.
Might be something to do with shareholders wanting a quick return.