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Because I left school a couple of decades ago, I'm going to have to either go to Uni. (nah, too much sex and drinking) or teach myself, so I'm doing that latter.
My adventures will be chronicled here, because I don't have enough space on the Swordspines' corporate website.
So, first up, I got hold of Teach Yourself C in 21 days (Sam's Edition £21.99), and have already coded and compiled and executed my first C program. (It prints "and then Sniper died" on your screen, not much, but it's a start.)
Next up, I'm getting a copy of Microsoft Visual C++ Standard v6 edition, which is about £75.19, so I can edit source code and compile it in a more organised and ergonomic fashion.
Hopefully by the time I get my first game published I'll be old enough to retire and live off the royalties. More news, as it happens, in the FM's Quest for Gaming Nirvana thread...
Just joking!
One or 2 of them can be found in the game ideas forum.
I garauntee originality with every single one.
Grix fired me in the end (I think that it was because I kept puting the company in stories or something)
Anyway, I WILL make games as a designer (hopefully at Rare) but it seems to be 10 years away.
2 years at 6th form
3 years at University
5 years at a company working my way up from a lowly programmer to a respected designer.
Look at how the industry has changed in the last 10 years.
I've got a nasty feeling that my revolutionary ideas will end up obselete :-(
> See ya later, I'm off to have some cereal and then play Alone In The
> Dark 4 for my Pc, with all weapons, ammo and full health!
Weetabix rules!