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Well it beat Doom 3 AND Halo 2 to the awards, you know the games with "better graphics". But hey maybe you just meant the lighting and shadow effects yes? Well then you'll be surprised to hear it won the "Technological Excellence" award with this small snippet of information from the IGN crew:
Capcom's latest entry into the survival horror genre not only arrives as the most ambitious Resident Evil yet from a gameplay standpoint, but it also blows the rooftops off everything else out there from a technical one. The game, which once again stars franchise hero Leon Kennedy as he explores dark and gritty locales in search of the President's daughter, features the best graphics yet seen on GameCube. Unbelievably beautiful art design mixes with a host of technical achievements, from environments and character models made using high amounts of polygons to an incredibly detailed lighting and shadow system, explosive particle effects, superb animation and more, all of which make for an end visual experience that will leave players speechless -- and scared.
Your brilliant "Doom III" did not even get a runners up medal, ROME and Half Life 2 won those!
Now shut the hell up.
:) *All in the spirit of friendly debate of course.
Well it beat Doom 3 AND Halo 2 to the awards, you know the games with "better graphics". But hey maybe you just meant the lighting and shadow effects yes? Well then you'll be surprised to hear it won the "Technological Excellence" award with this small snippet of information from the IGN crew:
Capcom's latest entry into the survival horror genre not only arrives as the most ambitious Resident Evil yet from a gameplay standpoint, but it also blows the rooftops off everything else out there from a technical one. The game, which once again stars franchise hero Leon Kennedy as he explores dark and gritty locales in search of the President's daughter, features the best graphics yet seen on GameCube. Unbelievably beautiful art design mixes with a host of technical achievements, from environments and character models made using high amounts of polygons to an incredibly detailed lighting and shadow system, explosive particle effects, superb animation and more, all of which make for an end visual experience that will leave players speechless -- and scared.
Your brilliant "Doom III" did not even get a runners up medal, ROME and Half Life 2 won those!
Now shut the hell up.
:) *All in the spirit of friendly debate of course.
> How can Conker have the best Graphics, it isn't that good visually is
> it?
Yes.
On the Xbox... :-O
By the by, noticing that it's the only N64 game getting a full on conversion, is that because it's the only N64 game that Nintendo didn't publish?
I'm glad it's getting re-done because it was clear that the N64 couldn't quite handle it, especially in the multiplayer.
I've been playing Perfect Dark recently.
That's also flawless other than some of the later level designs (which weren't awful and as "innovations for the worse" go, putting alien missions in wasn't as bad as putting Link out to see, but enough of teasing Dringo! ;-P) and the fact that the N64 couldn't handle it as smoothly as I'd have liked.
I'd have liked the original version coupled with the new Xbox version, sort of like a Orcarina coming with Windwaker sort of thing. :-)
Good.
Now the question is, WILL they? :-)
> dringo, stop being childish
How is this childish?
Why am I replying?
RARE can yes, they probably won't.
> they couldn't re-release donkey kong thouh for the xbox, surely?
Nah, Donkey Kong is an original Nintendo character. When Rare split from Nintendo, they got Banjo and Conker (they were original Rare characters), but since D.K was originally created by Shigeru Miyamoto, Rare couldn't get him.
But that does mean the X-Box could get Banjo-Kazooie.