The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
There is nothing solid yet but there was a huge discussion on the IGN boards people claiming they saw it on TV.
My sentiments go out to him.
"Basically, Croc's play mechanics are similar to Mario 64's, and it's plain to see that the game is a straightforward 3D platformer."
Two quotes from the review of Croc on IGN. :0)
Still.. better check Google again. :0)
I meant prove that it was revolutionary.
"The fully 3D Super Mario 64 wasn't even the first 3D platformer ever, or the first truly polygonal game. That honor goes to Jumping Flash, that was released in 1994 / 1995 on PSX in Japan."
Was that ever released over here?
(I still think Super Mario 64 was revolutionary. Great design... and people copied that game, not Jumping Flash.)
> No Crash was 2d... just because the character had polygons didn't
> mean it was a 3d game.
Well there you go Turbonutter he prooved you wrong.