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"Bonus would like to concede that he was wrong about the Gamecube!!"

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Wed 27/06/01 at 13:45
Regular
Posts: 787
I actually thought that it would be technically better than the PS2, boy was I wrong!!!

Hands up how many Nintendo fans tried to s**g off the PS2 for only having 4Mb of embedded VRAM for the Graphics synthesiser chip. Come on now don't be shy, oh well all of you may be interested enough to here that in an official interview on Gamespot ATI's VP of engineering announced that the Gamecube only has 3Mb of embedded VRAM, and it is no where near as fast as the PS2's DRDRAM, which runs at 800mghz and allows a much higher bandwidth in and out of the chip!!

Shame on you all, now apologize to Bonus, then go read the full interview at the address below!!


http://www.gamespot.co.uk /stories/news/ 0,2160,2088313,00.html

(Remove spaces!!)
Mon 02/07/01 at 00:47
Regular
Posts: 15,579
Notorious Biggles wrote:
developers
> are having trouble getting the most out of the PS2 but are having no
> problems with the GC.

You could look at this in another way. If The deveolpers make top games for the Gamecube at the begining pushing to Gamecube to the limits what will have to look forward too? at least with the PS2 we will always know that the machine is capable of better.
Mon 02/07/01 at 00:20
Regular
Posts: 18,185
It was the new NOA guy!
Mon 02/07/01 at 00:20
Regular
Posts: 18,185
er-no wrote:
> Isometric 3D is when all angles of objects...etc are being presented
> to a gamer in 30 degrees.

Actually Trigger happy is right doing proper 3D on a PS is seriously hard and doesn't always turn out to be that good, Shadowman a prime example!
Mon 02/07/01 at 00:15
"I love yo... lamp."
Posts: 19,577
RastaBillySkank wrote:
> Next time you speak to him?!

Yes I do have connections with the industry. And I might get a chance to speak to him at ECTS or Spaceworld. Sadly we did not have time to speak at E3.
Biggles
Sun 01/07/01 at 22:48
Regular
"Eff, you see, kay?"
Posts: 14,156
Only because developers are thinking like PC developers and storing the models etc in the VRAM. When they saw the PS2's stupidly large lack they went nuts. They just need to alter their thinking and use the bus more efficiently.

On the PSone (also a similar setup) there was this thing called the Performance Analyser, used to test how they were using the console's capabilities and gave suggestions to improve the usage. The first game to use it was a crappy little title called Gran Turismo. Well, the PA is coming to the PS2.
Sun 01/07/01 at 22:39
Regular
"You've upset me"
Posts: 21,152
Next time you speak to him?!
Sun 01/07/01 at 22:37
"I love yo... lamp."
Posts: 19,577
No that is true Turbo but in this case I think it will as developers are having trouble getting the most out of the PS2 but are having no problems with the GC. RBS no it was not Shigsy but next time I am speaking to him I will ask him what he thinks.
Biggles
Sun 01/07/01 at 22:35
Regular
"You've upset me"
Posts: 21,152
Very true Mr. Haswell sir.
Sun 01/07/01 at 22:31
Regular
"Eff, you see, kay?"
Posts: 14,156
More powerful does not equal better graphics.
Sun 01/07/01 at 22:29
Regular
"You've upset me"
Posts: 21,152
Shigeru Miyamoto!

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