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"Gaming SIMPLICITY"

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Mon 25/06/01 at 21:19
Regular
Posts: 787
Gaming for me is far too complicated, with story lines so far fetched that you’d be so tired out thinking what you actually had to do before you could even do it! That’s why simple games, have been, and will always, the greatest – Tetris anyone? Tetris is such a simplistic game we immediately got hooked to the game for many, many years. Why? Because all we had was one objective to do, gain points from creating lines of 2 or above with different shapes, today however in games like Perfect Dark we have multiple things to do in them however shooting people is as simple as creating lines until you increase the difficulty or for a fact in Tetris it is increasing the speed of the game!

When a game does stretch the boundaries of simplicity, it has to be darn good to be understood and succeed. I’m glad we keep seeing the return of Pac Man, Tetris and classic arcade games that were good for nothing else than fun, fast, and furious gaming. They made you think not to the extent that you collapse from over working the brain. So when people look and snarl at the GameCube- cringing at the thought of yet more Mario and Metrioid, I think to myself they’re the ones that will miss out! Mario is just one example of simple gaming that survives because it is brilliant- we all love it and we always will probably!

But sometimes games have to be not so simple if has to have a good lifespan.
Tetris lasted for years but Mario cannot last without a storyline at all, there would be no Bowser if it weren’t for complexity in Computer Games.
The storyline in Mario isn’t so complex at all, you have to collect the different stars, open the doors to new worlds and save the Princess from Bowser. The simplicity of the controls as well was so refreshing for a 3D platforming game. The idea is to mix simple gameplay with complex storylines because it’s what we like that in our games today. The demands for that was so low back then that Duke Nukem 3D was passed on as simply brilliant! Tetris had no storyline but simple gameplay so it was so easy to pick up and play. Pac Man had simple graphics and simple game play, plus different difficulties to lengthen the lifespan.

Today’s games don’t have what it takes to be a as simple as it because they aren’t so easy to pick and play for hours but the complexity of learning to adapt to the demands of the game makes it addictive.
If you’ve played Final Fantasy you will know what I mean.
At the end of the day, new games will always arrive-genre defying titles will come and go, some will be good some will be woeful. At least I will always have simplicity to fall back on.
Tue 26/06/01 at 11:07
Regular
"smile, it's free"
Posts: 6,460
Does anyone remember the pop version of the tetris song released by Dr Funk?

It's on 'Now 23', (cassette, obviously) and you simply must listen to it.
Tue 26/06/01 at 09:41
Regular
"Back from the dead!"
Posts: 4,615
Do you all remember the Tetris music?

HA! That'll be in your heads for weeks!!!
Mon 25/06/01 at 23:59
Posts: 0
Dringo wrote:
> Simple games for simple minds that is the way it should be!

They should never EVER try Tetris 4D.
Mon 25/06/01 at 23:52
Regular
Posts: 18,185
it is nice to see how gaming has evolved!
Mon 25/06/01 at 23:48
Regular
Posts: 18,185
Simple games for simple minds that is the way it should be!
Mon 25/06/01 at 23:47
Regular
"Oi you- sort it out"
Posts: 2,969
I don't think many people could sit down and play a simple game of tetris now. They need to have storylines and plots and complex controls.

That is sad, simplicity is where it all started.
Mon 25/06/01 at 23:47
Posts: 0
Good grief!
Mon 25/06/01 at 23:45
Regular
Posts: 6,492
eh?? Your being nice!!
Mon 25/06/01 at 23:43
Regular
Posts: 16,558
Of course this doesn't happen alot of times so enjoy the read.
Mon 25/06/01 at 23:38
Regular
Posts: 6,492
Simple Simon says, go bury your head in the sand!!!

Oops, sorry sniper, I didn't, mean it, honest!!

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