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I reall like the look of this game. I really want to like the actual game, but I'm worried.
I really wanted to like Morrowind, but I didn't have 50+ hours to put into it before I could just about manage to kill a rat. Is the same thing likely to happen here?
I'm much more of a "half an hour here and there" type gamer, rather than a "6 hours straight? That's nothing!" type.
Also, talk amongst yourselves about Fable, it's out 2 months before Halo 2 anyway...
EDIT:
As this thread gets longer it'll be more difficult to find the links I've put in, so I'll add them in here too:
[URL]http://www.eurogamer.net/article.php?article_id=56279[/URL] for the Eurogamer.net preview - slightly more frank and shows some of the games possible faults...
[URL]http://previews.teamxbox.com/xbox/852/Fable/p1[/URL] for the Team Xbox one.
[URL]http://xbox.ign.com/articles/539/539090p1.html[/URL] for the IGN one.
TeamXbox and Xbox IGN are apparently putting the first reviews up at 10am PST today (Friday 27th), which seems to be 6pm UK time.
9.1
They said before the game that the main quest could be done quickly, it's just what you do after completing it that will give the game the longetivity. It's not all about quests and side quests, it's about how you interact with the people around you, buying property, beating people up, streaking etc etc
I see myself playing the game through multiple times as it is just to see all the different characters you can be, it's one game that really will reward multiple plays through.
Of the 5 years, probably only 1 of those was spent on the main quest, if that makes sense?
> I'm willing to bet the people who completed it so quickly were a)
> trying to impress someone, or b) not actually trying to enjoy it, but
> instead just rushing through it to be able to say "you can
> complete it in 22 hours"
Nash speaks the truth.