The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Come on it's not like 3D chips are new
> (laughs out loud)
>
> Since when does playing back an mp3 audio file use loads of CPU
> power? MP3 players have very limited CPU's and are very small - so
> they cant have fans, etc ftted, or overheat. Yet they do the job
> fine, and many do this with just a single AA battery. So much for the
> battery drain....
Woah, ever actually stopped and thought that MP3 players don't have huge screens and a GPU to contend with? MP3 players on their own do exactly what you said, they have that minimilist approach to technology to allow it to serve it's purpose.
When you put it in the context of the PSP however, it has to do many tasks at once like a home computer, thus, battery power is drained.
Go figure.
Since when does playing back an mp3 audio file use loads of CPU power? MP3 players have very limited CPU's and are very small - so they cant have fans, etc ftted, or overheat. Yet they do the job fine, and many do this with just a single AA battery. So much for the battery drain....
"No moving parts".
Yeah, sure, the parts that move drain the power right out of it don't they? Have you ever not stopped and thought that playing back a music file uses a lot of CPU power?
On the Sony PSP, I can see them using a sort of screen saver mode to cut power to the LCD, and save more battery that way.
1. Because all handheld speakers/sound processors are rubbish
2. MP3 playback will most likely suck all of the juice out of your battery
3. Storing MP3's on a little SD card is crap, you'd only be able to hold about 60 or so