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Have a bit of a session with your mates and get to some food stuck inbetween your teeth do you try and find a tooth pick or just use the stylus?
Is there some safety concerns here?
> The fact when "how long does the battery last" is asked and
> the answer is along the lines "it depends what you do with
> it" is just wrong.
>
> Sony have labeled this as a "multimedia device" and seeming
> as more questions about the other "features" are being
> asked it seems that playing games is just a feature and not the main
> reason for it :x
Extra features such as CD, DVD, and Online are all new to start with, but with enough time, others follow. And its the same with hand held consoles. Music and movies on the move? Must be the devils instrument! But, along with wireless multiplayer, these options all play their part - especially the UMB drive, which can make use of that capacity for larger games. Nintendo's stylus and 2 small screens just looks too much like a kids toy.
Sony have labeled this as a "multimedia device" and seeming as more questions about the other "features" are being asked it seems that playing games is just a feature and not the main reason for it :x
> Macintosh wrote:
> Battery life of about 6 hours is ok
>
> Except playing some games it's alot less than that.
I think one poster posted that Ridge Racer could last 6.5 hours - in which case I dont think any other games will be any worse. WipeOut should be approx the same. Games with less action should last longer. There are a number of tricks they can do with the code, for example, load an entire level of Ridge Racer into RAM, then put the UMD drive to sleep. Only wake the UMD when the next level is required to be loaded.
> Battery life of about 6 hours is ok
Except playing some games it's alot less than that.
> The two main problems with the PSP can be filed down to: -
>
> 1) It's price.
> 2) It's battery life
>
> I can't imagine it being a great success.
I cant see the price being an issue. The high price of the ipod has not stopped it being very popular. If you have a GBA-SP, and your mate gets a PSP, you are going to want want (well, at least a lot of people will).
Battery life of about 6 hours is ok - but not as much as DS. Not sure if this will be a big enoough issue to stop people wanting a PSP. We shall see.
1) It's price.
2) It's battery life
I can't imagine it being a great success.
In 1992 Nintendo had an 8-bit Black and White console.
SEGA released a 16-bit full colour console that was released around the time of the Megadrive. That's right a handheld as powerful as the home console.
Nintendo won.
How did Nintendo win with a less powerful console that didn't even have colour???
Well SEGA had pushed their console so much it faced many problems, but the main one was the battery life. Nintendo's processor wasn't working nearly as hard as SEGA's and the battery lasted longer. About 10 hours longer.
Nintendo learnt from then on that handheld games need to progress slowly. If you push too fast the batteries are drained. Also handheld games are supposed to be simplistic, not major complicated 3D games. It is nice to have the option to move into 3D but even the DS's most anticipated games are 2D ones such as Yoshi's Touch and Go, Pac Pik, Wario Ware, Project Rub and the new Mario brothers game.
Nokia went into 3D and Nintendo did not follow. Sony are doing exactly what SEGA did. Introducing a handheld system as powerful as the home console. Almost all the games are full 3D. These aren't simple games to play in the palm of your hand and they eat battery life like anything.
Nintendo know the market you are forgetting Macintosh. Nintendo have seen Wonderswan fail, Lynx fail, SEGA fail and Nokia fail. And Nintendo know exactly where they went wrong. Not the right software, too powerful, too short battery life, design problems and so forth...
Not that Nintendo don't make mistakes. The GBA, the original version, had flaws with the screen. Fortunate for Nintendo there was no competiton at the time so Nintendo released the "SP" the following year which addressed that issue and even some more regarding scratches, battery power and even back lights. And didn't suffer a dip in sales.
Nintendo started with handhelds, Game and Watch were around before the NES and Nintendo have always been the top of the handheld game. They know what games are needed for handhelds, how they should be made, how handhelds should look and feel and so forth.
So you sit there and criticise Nintendo for not moving technology fast enough??? Nintendo were skeptical about using a bloody back light for crying out loud because of battery issues.
Sony are dancing with death, they are developing non-handheld games and they are hoping battery life isn't an issue in todays society.
Nintendo would not dream of doing that, simply because they've seen what has happened to past companies that have done just that.
> Macintosh, my point doesn't change. Sony made console games acceptable
> and not cool. No one will take the PSP out with them.
>
> The DS is a massive change from the Gameboy, it is in proper 3D with
> a new style of control. It is very different.
>
> The next Gameboy will see the end of the PSP.
Think of it this way. If Nintendo had a serious rival just a couple of years back, they would have introduced the GBA with "proper 3D" at that point. DS is now playing catch up with Sony PSP as a result of this delay in technology from Nintendo. "GBA2" - when is it due. Problem is that if GBA2 is released too soon, Nintendo will end up with a very complex hand hand console line up (GBA-SP, DS, and GBA2). Will GBA2 play GBA-SP games and DS games? But if they wait too long, PSP will be too established, and the next Nintendo handheld will be "sidelined" like the Cube is now.
I was comparing playing bad ports of 8 year old games on a tiny handheld screen rather than just on your 14-40 inch TV. Then again, thanks to Sony's careful manufacturing all the PS1s will have broken by now...
And then playing games using touch and voice controls...hmm...what's a bigger leap forwards...